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SS2 Kolya SS2Tool v3.0
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Kolya
SS2 Kolya SS2Tool v3.0
02. April 2007, 16:05:01
Report#0

Make sure you've read the SS2 Technical FAQ before you go on. Post problems in Helpdesk.


Instructions
  • Use the SS2Tool directly after a fresh installation from the original CD/ISO (See: How to install the game.)
  • In the SS2Tool choose Patching Up, Getting Mod Ready, any Bug Fixes that apply and optionally Widescreen Mod and DDfix. If in doubt check all options.
  • Destination folder is your System Shock 2 folder ("shock" if you followed the SS2 Tech FAQ).
  • The SS2Tool will do most things automatically but the Widescreen-Mod will start it's own window. Follow the instructions given there.
  • When the SS2Tool has finished, install the SS2 modmanager. (Optional but highly recommended.)

Anleitung
  • Verwende das SS2Tool direkt nach einer neuen Installation von der Original CD/ISO (Siehe: SS2 Installation.)
  • Wähle Patching Up im SS2Tool und notwendige Bug Fixes sowie optional Widescreen Mod und DDfix. Im Zweifel markiere alle Optionen.
  • Der "Destination Folder" ist Dein System Shock 2 Ordner ("shock" wenn Du der SS2 Tech FAQ gefolgt bist).
  • Das SS2Tool erledigt die meisten Aufgaben automatisch, aber der Widescreen-Mod öffnet sein eigenes Texteingabe-Fenster. Folge den (englischen) Instruktionen.
  • Extrahiere den SS2 Deutsch Patch in das Spielverzeichnis.
  • Installiere anschließend den SS2 Modmanager. (Optional aber dringend empfohlen.)


Features
Patching Up
  • Installs the official patch (no matter if you already have it patched or not) by adding the following files:
    • readmep.wri (the Patch Readme!)
    • patch/iface.crf
    • patch/intrface.crf
    • patch/mesh.crf
    • patch/motions.crf
    • patch/obj.crf
    • patch/strings.crf
    • motiondb.bin (Including changes by Zygoptera: no crouch attack on midwifes anymore!)
    • HYDRO2.DIF (patch for HYDRO2.mis)
    • SHODAN.DIF (patch for SHODAN.mis)
    • allobjs.osm
    • drvmgt.dll
    • secdrv.sys
    • SHOCK2.EXE (updates to v2.3, multipatched for: multicore processors, HD space bug, DirectPlay8 wrapper, no-CD)
    • SHOCK2.GAM (aka "gamesys")
    • SHOCK2.icd (SafeDisc stub) gets deleted since it's not needed anymore
    • shock.cfg
  • current folder - creates the current directory that will contains quicksaves.
  • Merges CRFs added by the patch with the existing CRFs. (Only if the original CRFs are still in the game directory and the patch-CRFs are still in the patch folder.)

Getting Mod Ready
  • Move original files - Moves original game files to the new folders Data\res and Data\cutscenes.
  • Create Permanent Mod Folder - Creates new folder DataPermanentMods, eg for SHTUP.
  • Replaces install.cfg Custom install.cfg pointing at the newly created folders.


Bug Fixes
  • Texture Memory Fix (Fixes black screen after level-loading or error: "Direct 3D Device does not accurately report texture memory usage" by adding the "safe_texture_manager" line to cam.cfg.)
  • MultiCore-Processor Fix (Fixes frozen game when playing on multicore processors or Pentium 4 by installing the HT-fix. Copies multipatched shock2.exe and deletes SHOCk2.icd. IMAGECFG.EXE and processor.bat are only temporarily copied to your game dir.)
  • Keybinds Fix (Fixes quicksave overwriting and broken use/shoot mode problem. Overwrites user.bnd and user2.bnd)
  • HD Space Fix (Fixes error on game start: "Not enough HD space to play" by adding the line "skip_starting_checks" to cam.cfg and fixing the shock2.exe. (Copies multipatched shock2.exe and deletes SHOCK2.icd.)
  • Cutscene Fix (Fixes cutscenes not playing by re-registering LGVID.AX, on Vista run from Admin account.)
  • Audiologs Sound Fix (Fixes Audiologs not playing or playing too quietly by adding the lines "sfx_vol_2d 0" and "sfx_channels 16" to cam.cfg.)
  • EAX Fix (Copies necessary A3D DLLs. EAX still has to be enabled in the game's options.)
  • Multiplayer Fix by Tos (Installs the DirectPlay8 Wrapper.)
  • NoCD Fix (Disables the CD check by copying the multipatched shock2.exe and it deletes SHOCK2.icd as it's not needed anymore.)
  • Command Deck Fix installs ZylonBane's fix preventing a crash upon entering Command Deck. (Copies obj folder)
  • Remove memory cap to allow resource intensive mods and fan missions. Places lg.ini in C:\windows.

DDfix and Widescreen Mod
  • DDfix by Timeslip version: 1.3.11. 0 with 32bit flagged GUI & Widescreen Mod by Weak-ling (Adds 32bit scene rendering + fix for recent video cards. Widescreen mod: arbitrary resolutions and FOV setting.)

Download
Kolya
Update SS2Tool v2.8
05. November 2009, 15:49:39
Report#1

Note: This is a bug fix release. If you have a running game, keep it.

- updated 7zip to v465
- "current" folder gets created (subfeature of "Patching Up")
- 32bit flagged DDFix GUI implemented to fix problems on 64bit systems
- ZylonBane's command deck fix
- Ensured resolution consistency in cam.cfg & ddfix.ini by reversing WidescreenMod/DDFix order
- Simplified Multicore-Fix, uses imagecfg.exe in game dir
- Hardware Acceleration gets turned on with EAX fix
Kolya
Update SS2Tool v2.9
05. March 2010, 17:59:07
Report#2

Mostly a bug-fix release, though the new mod-ready-method makes some things easier.

  • Since it caused problems on Windows 7 with UAC, ddfixGUI.exe isn't started during the installation any more. (It is still copied to the install folder in case you need it.) During installation a custom hex-patch is used to enable ddfix. DDfix & widescreen mod options were unified to ensure coherent resolution settings in ddfix.ini and cam.cfg and generally simplify the setup.
  • Nameless Voice's alternative mod-ready-method  has been implemented. It allows to keep Permanent Mods (outside of the SS2 Modmanager) and keeps your original game files safe in the "Data" folder.
  • Turning on Hardware Acceleration with the EAX fix was reversed, due to the lack of audio hardware support under Vista and Windows 7.
  • File edits (in shock.cfg and cam.cfg) are now done as search & replace to avoid problems when fixes are installed several times.
Kolya
Update SS2Tool 3.0
14. June 2010, 23:33:45
Report#3

New bug fix: Remove MemoryCap
  • Removes memory cap to allow resource intensive mods and fan missions. Places lg.ini in C:\windows.

Re-installation is unnecessary. If you want that fix eg for ADaoB, you can either download the SS2Tool v3.0 and run only the bug fix: "Remove MemoryCap" or you can place a text file named lg.ini in C:\windows with this content:
Code: [Select]
[Allocator]
MemoryCap=4294967295
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