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jorseonnorse
Stats: 10975 Posts in 1166 Topics by 453 Members & Guests.08. September 2010, 21:36:21
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Nameless Voice
Re: SS2 SHTUP (Shock Texture Update Project)
11. January 2009, 20:19:16
ReplyQuoteReport#25

It's written in MSVC, right?
I can recompile those if needed - up to Visual Studio 2005, anyway - though I'm busy until next Tuesday.

As far as I know, Timeslip tried just putting the memory addresses of SS2 into DDFix and that didn't work, and without his own copy of SS2, he hadn't the inclination to fix it.
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
28. January 2009, 23:39:43
ReplyQuoteReport#26

I'd say this would be extremely useful, if it could be made to work.
Salk
Re: SS2 SHTUP (Shock Texture Update Project)
16. April 2009, 09:04:39
ReplyQuoteReport#27

I guess there hasn't been any development done here?

It's a shame since it all started in such promising way.
Kolya
Re: SS2 SHTUP (Shock Texture Update Project)
16. April 2009, 09:44:56
ReplyQuoteReport#28

Well ZylonBane and Nameless have been working on the monitor package a lot lately (not yet released). And SHTUP will certainly continue as well.
Salk
Re: SS2 SHTUP (Shock Texture Update Project)
16. April 2009, 09:58:02
ReplyQuoteReport#29

Sorry, Kolya, I didn't express myself clearly.

I didn't mean SHTUP being discontinued but rather Seb's attempt to provide a modified DDFix, compatible with SHTUP. ZylonBane said it would have been very useful.
KOYK
Re: SS2 SHTUP (Shock Texture Update Project)
20. April 2009, 16:50:02
ReplyQuoteReport#30

hi. i hope to see an update for all this things of ss2. and it will be very nice if some 1 make some new maps-missions for this amazing game (dont stop)


Verification:  The hybrids in System Shock 2 call themselves the THIS IS SUCKS I DONT HAVE FINISH THE GAME WET BICOSE I AM TRING TO PLAY IT COOP WITH MY BROTHER AND IS NOT NESESERY TO REMEBER THIS THINGS.
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
20. April 2009, 18:23:06
ReplyQuoteReport#31

Wow.
Kolya
Re: SS2 SHTUP (Shock Texture Update Project)
20. April 2009, 19:18:09
ReplyQuoteReport#32

KOYK: If you don't know it, the answer to the verification question can be found in the HELP section of this site (top menu). And check your spelling.
Nameless Voice
Re: SS2 SHTUP (Shock Texture Update Project)
20. April 2009, 21:30:41
ReplyQuoteReport#33

And don't shout.  And don't play the game for the first time in multiplayer.
The Black Devil
Re: SS2 SHTUP (Shock Texture Update Project)
04. May 2009, 18:38:26
ReplyQuoteReport#34

So, will there ever be a future version of SHTUP or is this is the very final one?
Twerty
Re: SS2 SHTUP (Shock Texture Update Project)
04. May 2009, 22:53:54
ReplyQuoteReport#35

There will very likely be a future version of SHTUP, even though their forums seem dangerously un-alive. I wouldn't expect it sometime within the next week, but the latest version of SHTUP came out within the couple years, I believe. Sometime during the summer. So chances are it's still chugging along, just under wraps. ;]
arthurus
Re: SS2 SHTUP (Shock Texture Update Project)
12. May 2009, 07:47:01
ReplyQuoteReport#36

I guess there hasn't been any development done here?

It's a shame since it all started in such promising way.

I think I managed to get the DDfix world texture replacement feature working in SS2. Here are two screens from the first level with some textures replaced:
http://img383.imageshack.us/img383/6320/screenshot1r.jpg
http://img10.imageshack.us/img10/7001/screenshot2jye.jpg

I used the address modifications provided by Assidragon (which can be found here: http://ttlg.com/forums/showthread.php?t=117616&page=21#post_message_1719785) and Seb. It seems a bit wierd because I made no other changes to the original code except commenting out 4 lines that were checking Thief2 exe version :) But anyway, I'd be happy if you'd like to try it. Just replace ddfix.dll with the one atached here and set Thief2Extensions=2 in ddfix.ini. Instructions for replacing textures using ddfixGUI can be found here: http://ttlg.com/forums/showthread.php?t=117616&page=20#post_message_1719567. I only tried this with tga textures but it should work with bmp and dds as well.

The files:
http://www.4shared.com/file/104844556/33bfb021/ddfix.html

Marvin
Re: SS2 SHTUP (Shock Texture Update Project)
12. May 2009, 08:37:36
ReplyQuoteReport#37

Oh my freaking god, that is beyond awesome!  :thumbwink:
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
12. May 2009, 22:40:16
ReplyQuoteReport#38

Woah.
Nameless Voice
Re: SS2 SHTUP (Shock Texture Update Project)
12. May 2009, 23:26:06
ReplyQuoteReport#39

Woah.
Assidragon
Re: SS2 SHTUP (Shock Texture Update Project)
12. May 2009, 23:31:01
ReplyQuoteReport#40

Woah.
ThiefsieFool
Re: SS2 SHTUP (Shock Texture Update Project)
13. May 2009, 00:03:00
ReplyQuoteReport#41

Quote
Woah.
Marvin
Re: SS2 SHTUP (Shock Texture Update Project)
13. May 2009, 00:22:55
ReplyQuoteReport#42

Well ... ZB, NV, Kolya - get to work. :D
Twerty
Re: SS2 SHTUP (Shock Texture Update Project)
13. May 2009, 22:50:53
ReplyQuoteReport#43

At first I saw the floor and lol'd, then I saw the walls and cried.
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
13. May 2009, 23:50:01
ReplyQuoteReport#44

Ironically, those screenshots were taken without SHTUP installed.
Mercurius
Re: SS2 SHTUP (Shock Texture Update Project)
15. May 2009, 04:04:10
ReplyQuoteReport#45

Sup guys what's goin o

Whoa

(wtf is a woah?)
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
15. May 2009, 04:31:41
ReplyQuoteReport#46

(wtf is a woah?)

An onomatopoeia.
Kolya
Re: SS2 SHTUP (Shock Texture Update Project)
15. May 2009, 15:58:36
ReplyQuoteReport#47

Schatten
Re: SS2 SHTUP (Shock Texture Update Project)
16. May 2009, 02:50:20
ReplyQuoteReport#48

I thought it is an interjection? Onomatopoeias are words that imitate non-lingual sounds and animal voices, iirc.
ZylonBane
Re: SS2 SHTUP (Shock Texture Update Project)
16. May 2009, 03:33:36
ReplyQuoteReport#49

I suppose it could be both.
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