Hello stupid bots! abuse+1280641167@107.191.115
Welcome to SMA. We have
no compulsory registration.

14 Guests, 0 Users
Stats: 10553 Posts in 1145 Topics by 445 Members & Guests.01. August 2010, 06:39:27
gfx* Home Help Search Chat Shop gfx
gfxgfx
0 Members and 1 Guest are viewing this topic.
 
Kolya
LGC System Shock for Apple Macintosh
24. February 2005, 22:42:42
ReplyQuoteReport#0

firefreak
Re: SS1 System Shock for Mac
06. February 2008, 06:28:18
ReplyQuoteReport#1

Hey there - great to have this version available as well;
I got it after several hours/days of sharing, brought it to a friend (with MacOS X) to extract the .img file - only to be reported by the machine that the image is corrupt and several files (especially the resource files, after which I was after) were missing.

I know, several steps in the above list might have gone wrong, but I have a special request: can someone please extract the files from the image and put the package up? I only need the resource files (plus perhaps a directory listing, as the audio logs seem to be in dedicated audio files rather than packed as resources)...
The Brain
Re: SS1 System Shock for Mac
06. February 2008, 10:30:21
ReplyQuoteReport#2

Does you friend have PowerPC based computer? System Shock for Mac is designed for PPC based processors only, so it won't work on Intel based processors.
firefreak
Re: SS1 System Shock for Mac
06. February 2008, 11:43:52
ReplyQuoteReport#3

I don't want to run the executable, I just need the resource files for TSSHP; And endianess should not be relevant for opening and extracting from the image.

(Edit: Sorry - to answer your question: Yes, he has a PPC)
Gigaquad
Re: SS1 System Shock for Mac
06. February 2008, 13:46:22
ReplyQuoteReport#4

Unless your image really is corrupt, you can browse the image on a PC with Gemulator Explorer. Drag the files to a folder to extract them. All videos and sounds look like Quicktime files, dunno about graphics or level data.
Kolya
Re: SS1 System Shock for Mac
06. February 2008, 19:27:56
ReplyQuoteReport#5

I extracted all files from the image via gemulator and put them up in a 7zip here. Quite tedious since gemulator doesn't seem to allow extracting multiple files. Also the extracted files weigh in at only a third of the image. No idea why.
firefreak
Re: SS1 System Shock for Mac
06. February 2008, 20:18:59
ReplyQuoteReport#6

No idea why.
Thanks for the effort, but I guess it's the same problem as before: Many files are missing - which is why the archive is smaller.
I skimmed through the previous Mac thread on TTLG - where only one seems to have gotten SS1 to run -- but it's unclear if it was with that image...

Still, our image has three usable resource files, which I tried to take apart now -- they have a different format than the intel variants (and that's not just the byte order...)
Kolya
Re: SS1 System Shock for Mac
06. February 2008, 21:19:58
ReplyQuoteReport#7

I don't have a Mac so I never checked this image. :/
I got it from Shock Unlimited (old mod site) when they went under, it must have been up for years. I wonder why no one ever reported this.
You might start a thread on TTLG and ask around who has a Mac CD.
Or try contact SNAFU via PM on TTLG, see his post. Also the guy above him: BryanN. And Raph (post) who hosts freylia.net and had a SS1 Mac version up there for a long time.
capt.ahab
Re: SS1 System Shock for Mac
16. May 2008, 10:47:15
ReplyQuoteReport#8

hello!

i've got something for you. after searching the web for several hours i found it! it's a working copy of system shock mac which i bundled with sheepshaver, so you can play this version on win32 systems. after unpacking you should be able to play right away (you need the gtk2 runtimes for the sheepshaver gui). let me hear if it works for you.

http://rapidshare.com/files/115267377/system.shock.mac.part1.rar
http://rapidshare.com/files/115273105/system.shock.mac.part2.rar
http://rapidshare.com/files/115277468/system.shock.mac.part3.rar
Kolya
Re: SS1 System Shock for Mac
16. May 2008, 11:03:07
ReplyQuoteReport#9

This will take a while since I reached rapidshare's download limit after the first file. Thanks for the links though, sounds good. If this works, I'll replace the torrent in the first post.
capt.ahab
Re: SS1 System Shock for Mac
16. May 2008, 11:08:13
ReplyQuoteReport#10

oh and btw...

some technical notes: inside the rar archive there is a self extracting 7-zip archive (280 MB) which expands to 1.4 GB (i used a 1 GB disk image, so you have the space to do other stuff as well, like installing and playing pathways into darkness, marathon etc....). i used mac os 9 and it works quite well for me, with occasional crashes and freezes.
Kolya
Re: SS1 System Shock for Mac
19. May 2008, 12:13:56
ReplyQuoteReport#11

Put up the new version, see the first post. Thanks go to capt.ahab!
pwroberts
Re: SS1 System Shock for Mac
11. June 2008, 12:17:50
ReplyQuoteReport#12

First, thank you for the emulator/game package - it was very easy to get it running. However, the timing/tempo of the in-game MIDI music is very unstable :confused:. Does anyone know how to fix this? System Shock's just not the same with the music turned off!
Kolya
Re: SS1 System Shock for Mac
11. June 2008, 13:34:05
ReplyQuoteReport#13

It's probably due to the emu eating a lot of CPU/MEM. Have you tried SSPortable? If it runs in DGVoodoo mode (or Mouse2KV mode) on your machine you will be considerably better off performance wise.
0 Members and 1 Guest are viewing this topic.
 
gfxgfx
gfx
 
gfx

+ Quick Reply

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.
Name:
(?)
Military starship accompanying the Von Braun:
gfx gfx