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Message: [quote author=Gigaquad link=msg=7686 date=1248530433] Tags: [tag]°SS1 mod[/tag] ([url=http://www.ttlg.com/forums/showthread.php?t=127917]As discussed on TTLG[/url]) SSEESP (the Enhanced Edition source port) users have to use the HighResObjTextures-v3.0 package, the other two downloads only work with the legacy builds of the game. This graphical update replaces the existing 32*32/64*64 object textures with 256*256 ones. The textures were scaled with hq4x and Scale2x, then manually cleaned up to preserve the blinking lights. Since the textures are not redrawn by hand, they don't have any more details (shadows, texts, finer lines) than the originals. Improvements: [list] [li]Much less pixellation/aliasing when looking at objects from an angle[/li] [li]Rounder corners[/li] [li]Some extra colours to soften up hard transitions[/li] [/list] Although there are few 3D objects in System Shock, this mod still complements ToxicFrog's high-resolution patch well. [/quote]
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