🔒 Is there a way of getting the game to select from one of many sounds?

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JacobQuote
Say I wanted to create a mod that played one of three WAV files every time the player activated a Med Hypo instead of the default sound effect. Would that be possible?
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JacobQuote
Or music files, for that matter.
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voodoo47Quote
generally speaking, unless you are doing a direct file replacement, you should prepare for resistance.

so randomized sounds yes, but you would have to mess with sound schemas. you probably don't want to be doing that.
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JacobQuote
voodoo47
Well, I'm not much of a modder, but I could try. For instance, the Med Sci music. I've located the WAV file, and I know how to overwrite it (I've tested it already). However, is it possible for me to modify the game so that it plays one of three versions I've personally added to the archive rather than the same one on a loop?
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voodoo47Quote
not sure about the songs, someone else will have to pitch in.

this seems kind of superfluous though, the song chunks already are randomized by the game iirc.
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