664a1bc342701

664a1bc342c77
1 Guest is here.
 
664a1bc3431ba
Say I wanted to create a mod that played one of three WAV files every time the player activated a Med Hypo instead of the default sound effect. Would that be possible?
664a1bc343311
Or music files, for that matter.

664a1bc343507voodoo47

664a1bc343557
generally speaking, unless you are doing a direct file replacement, you should prepare for resistance.

so randomized sounds yes, but you would have to mess with sound schemas. you probably don't want to be doing that.
664a1bc343915
voodoo47
Well, I'm not much of a modder, but I could try. For instance, the Med Sci music. I've located the WAV file, and I know how to overwrite it (I've tested it already). However, is it possible for me to modify the game so that it plays one of three versions I've personally added to the archive rather than the same one on a loop?

664a1bc3439f7voodoo47

664a1bc343a53
not sure about the songs, someone else will have to pitch in.

this seems kind of superfluous though, the song chunks already are randomized by the game iirc.
664a1bc343d33
voodoo47
Ah, well -- let's just say I have an unusual mod in mind, ha. I can't really say anymore.  :thinking: And yes, hopefully! Perhaps I should submit this question in another thread.
1 Guest is here.
the Japanese term 'doki doki' expresses the thumping heartbeat of excitement
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664a1bc343e40