Tags: °MTL °object °SS2This mod will replace the piles of disgusting worms and beakers with worms with an alternate, higher resolution set (visual style is different from vanilla). Load with the modmanager as any other mod. This is a visual enhancement mod, that means it should have higher priority than fixup mods and gamesys mods.
as always, the archive contents need to be extracted into their own folder, which then must be placed into the DMM folder. as long as you do this, you can't go wrong.so \SS2\DMM\Kaucukovnik_Worms_v2\*archive contents*. again, it doesn't matter whether the contents are a folder, a config file, a mission file or a combination of files and folders, whatever is in the archive needs to be extracted into a folder which then must be placed inside DMM. so in this case, the OBJ folder that is inside the archive needs to be extracted into its own folder (kck_worms2 for example), and this folder needs to be placed into the DMM folder.seriously, is this so difficult? if people are able to load mods for the mess that is Fallout4, then extracting an archive and activating it with a tool should be a child's play.
And what's in the "Worm Piles" folder?
there should also be three bin files under obj. also, deactivate RealSG (the non-Rebirth version), as mentioned, you only use one at any given moment.also, pretty sure this mod works under windows (no reason it shouldn't, it is the same as any other mod).
nope, the archive definitely contains three bin files (see my screenshot). if they are missing in your folder, you will have to figure out what is your pc doing wrong.//tried to delete the bins, and the mod turned unrecognized. so yeah, your extractor is not extracting the archive properly. again.