SS1 Tools
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66381f10b07f9
06. November 2005, 13:36:23
These are several tools to get SS1 running on winXP #0
This thread is a work in progress. For any questions please refer here:
[TTLG] How to Run System Shock 1 on Windows 2000/XP FAQ v 1.0
For modding SS1 please see ToxicFrog's SS1 modding tools here.
Check here before installing VDMSound 2.1.0 on Windows NT4.
You might also be interested in SYSTEMSHOCK-Portable.
28. April 2007, 17:20:59
#1
vrapQuote
I came across an file extractor for the game files but unfortunately I've forgotten where I got it from or who wrote it.
07. December 2008, 23:43:22
Editing tools for SS1#2
- Tnxi021.zip is a RES file extractor
- Ripper V5.00 is a versatile file search, extraction and conversion tool
- ss-specs.txt: The unofficial System Shock file format specifications as extrapolated by the System Shock Hack Project
- ss1sound.zip: extracts e-mails, logs, and announcements (also from TSSHP)
- texture_extractor.zip: Another texture extractor
- DumpTex.zip: Another texture extractor
- coc042b.zip: A texture editing Tool that can convert any true color image to a 256-color indexed image using a given palette
- FlightUnlimited_RES_FileViewer_v1.32.zip: Also works on SS RES files
08. December 2008, 00:08:29
Toxic Frog's System Shock Modding Tools#3
(As discussed on TTLG)
Quote by Toxic Frog:
For a while now I've been working on a set of SS1 modding tools, including a map editor. Most of it's not done yet, but the gamesys editor (or rather, the OBJPROP.DAT editor, which seems to serve much the same purpose in SS1 as SHOCK2.GAM in SS2) is, lacking only support for the stuff that hasn't been reverse engineered yet (doors, animations, triggers, containers and critters) -- and I intend to add limited support for those (the common object properties) over the next few days.
It's written almost entirely in Lua, using lbitlib (C) for bitwise operations and libFOX-1.4 + libfxlua (C++) for the GUI.
Using it is fairly self-explanatory, although I would advise backing up your OBJPROP.DAT first, in case there's a bug somewhere I've missed. The program has been combined into a single archive which supports both OSs, available in both RAR and TAR.GZ format.
06. June 2009, 05:14:53
#4
Shakura JolithionQuote
I downloaded ss1sound.exe, and extracted it, but whenever I run the program I get to the line "Enter output file base name..." and when I put the any name in and hit enter, it closes. I can't find the extracted files, and I don't get any error messages. I've tried extracting from my CD install of the game, as well as from my portable version, and they both have the same result.Legal stuff
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