📌 DMM - Dark engine Mod Manager
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09. March 2024, 14:30:08
#81
Quote by voodoo47:
Wrong PR? This is it: https://github.com/pshjt/dmm/pull/12/checksgithub's ability to hide the download links never ceases to amaze me. ah, there we go, https://github.com/pshjt/dmm/actions/workflows/dmm_build.yml
the latest download (Commit 6674dfb) seems to have reverted the changes though? crfs not recognized again. eeeh, I'll just wait until you post the official release.
10. March 2024, 12:35:46
https://github.com/pshjt/dmm/releases/tag/v1.1.1#82
At least you should not be blocked any longer, Unfortunately, Windows Defender flags this as a virus all of a sudden, so not sure how useful the app is atm. :-/
Will go for the rest at a later point. If someone knows how to tell MS that a program is not evil, let me know.
10. March 2024, 16:47:47
throws a security confirmation at me, the previous wip builds did not do that. weird.#83
the c7e73c9 build has no security issues, and crfs are recognized, so if this cannot be resolved at the moment, I'll just use that. having the columns not completely locked is not a big deal.
11. March 2024, 13:02:05
miracle.flame pointed out something interesting - dmm.exe, when launched, will overwrite the movie_path in install.cfg to .\cutscenes+.\Data\cutscenes unless something else is specified in dmm.cfg (game.baseMoviePath, needs to be .\movies for Thief else there will be no cutscenes).#84
I'm guessing there is some reasoning behind this?
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