664a456c881cc

664a456c887ce
1 Guest is here.
 

Topic: SSR: System Shock Kickstarter
Page: « 1 ... 82 [83] 84 »
Read 124375 times  

664a456c890e9
A poster on the Kickstart page mentioned the physical version of the console release of SSR. Does anyone know for definite if that is coming out? I just assumed that the PS4 game would just be digital download, like all of NDS' other PS4 releases (Doom 64, Turok 1 to 3, Quake 1 and 2, etc), but if a physical release is coming out, then I'd prefer to have that.

I don't care about the extra stuff (art book, music CD, figurines, etc), but a physical disc in the DVD box would look nice on my shelf.

I would e-mail NDS and ask, but it's NDS, so...

664a456c893bcXkilljoy98

  • Company: N/A
664a456c89436
They say that the physical stuff will release, when that will be IDK. They say "soon", but who knows

Another thing is that I wanna know if Gamepig minigames are gonna be in the patch 1.2? Previously in past updates the threw in an "Oink Oink" at the end to hint at it but it hasn't been mentioned since last year, and you'd think that it would be in the patch notes but no. Did they forget? Is it in there and they aren't mentioning it? Is it coming later?

Who knows

664a456c89950Xkilljoy98

  • Company: N/A
664a456c899a7
ZylonBaneHmm?

Edit: Not sure how pngs that small are an issue unless you are running it on older hardware
« Last Edit: 12. April 2024, 04:48:00 by Xkilljoy98 »

664a456c89bd0sarge945

664a456c89c34
At 5mb+, it's more like attack of the killer PNGs
« Last Edit: 12. April 2024, 07:31:39 by sarge945 »
Acknowledged by: icemann

664a456c89e8fBriareos H

664a456c89edb
Unfortunately the update seems to have introduced some problems of its own, like the Magpulse not being able to chamber a second round after a while, and it also seems to have broken my save as the game crashes when I take the elevator to Executive. Hoping for a hotfix.

664a456c8a26cicemann

664a456c8a2c1
Unfortunately the update seems to have introduced some problems of its own, like the Magpulse not being able to chamber a second round after a while, and it also seems to have broken my save as the game crashes when I take the elevator to Executive. Hoping for a hotfix.

God dammit. Been waiting since July last year to play the game, was hoping it was fixed now, and it's not. Grr.

More waiting then.

664a456c8a4d5Xkilljoy98

  • Company: N/A
664a456c8a52c
icemannI mean it is playable, just some bugs here and there. Mostly minor stuff, I hadn't encountered anything in the latest patch that is game breaking

664a456c8a77esarge945

664a456c8a7d5
God dammit. Been waiting since July last year to play the game, was hoping it was fixed now, and it's not. Grr.

More waiting then.

You expected a game released after 2010 to be in a playable state?

Your standards are too high.
664a456c8aac0
You expected a game released after 2010 to be in a playable state?

Your standards are too high.

But patch 1.2 took nearly a year to arrive. If NDS had diverted enough of their resources to testing/bug fixing SSR, instead of beginning new projects (Quake 2, Turok 3, Star Wars: Dark Forces) then the game would be devoid of any actual/noticeable bugs and glitches. It's absolutely ridiculous that publicly known bugs have not been fixed by now.

Stupidly, I had assumed that by the time the console versions were released (which is what, six weeks or so from now) they would be devoid of any of the bugs that plagued the PC game. Oh well, I suppose there is still a chance that NDS will fix them in time for the console versions release.

664a456c8ad3esarge945

664a456c8ad93
Oh well, I suppose there is still a chance that NDS will fix them in time for the console versions release.

NDS has left System Shock Enhanced Edition in an unplayable state for over 3 years, and they continue to sell it on Steam.

664a456c8af5fXkilljoy98

  • Company: N/A
664a456c8afbe
sarge945I mean it isn't a perfect port but it still runs mostly ok after you tweak some options

664a456c8b145NeilHoward17

664a456c8b193
The end boss is worse with this patch, the original end boss wasn't perfect, but it was better in my opinion than either of the final bosses in the remake. I hate how Cyberspace is now segmented arenas. And still no Gamepig.

But other than that, I think it's fantastic. I do miss being able to climb on pipes and vines though.

I do wish the levels had a more circular feel, to match the station exterior, and I wish that the exec suites had exec bathrooms. I hate those dragon fly cyberspace things, and I dislike the invisible mutants.

664a456c8b459icemann

664a456c8b4af
You expected a game released after 2010 to be in a playable state?

Your standards are too high.

Wow. What I expected was not to have to wait a year for a patch that was ready ever since roughly July / August of last year, and that it still not completely fix after this length of time, the very thing it was designed to fix. Sure it's not THE thing that was causing save game issues (of infinite projectiles resulting which essentially led to corrupted saved games), but for there still to be save game corruption related issues to still be present is very disappointing.

Especially this long after release. To give a comparison, Cyberpunk 2077 which released in a HORRIBLE state on release, got constant updates after, which eventually got the game up to a much less bug ridden state. Are the issues with Cyberpunk completely fixed? No. But it's FAR better than it was.

SSR on the other hand got I think 3 patches after release, then nothing for a full year (almost) before we FINALLY got a new one. Is that their fault? Well yes and no. The patch was held back due to their publisher, but they chose that publisher.

664a456c8b6f6Briareos H

664a456c8b752
Xkilljoy98If we go by the technical issue reports in the Steam forums, I'm far from being the only one with major issues (i.e. a broken game) playing from a previous save. I'm pretty sure 1.2 is a big improvement for people starting the game from scratch but it's kind of a russian roulette if you want to pick up where you left off.

664a456c8b81bZylonBane

664a456c8b8a6
Night Dive: Oh no, everyone hates our final "cyberspace" boss fight where you run around on foot shooting things like some kind of Doomguy. We'd better fix that.

Also Night Dive: So yeah we decided to double down on it instead lol.

664a456c8b9b7Nameless Voice

664a456c8ba02
Did they at least change it so you don't have to do the exact same thing three times while being immortal?

664a456c8bbd2NeilHoward17

664a456c8bc2d
Nameless Voice
Yes, now you are mortal.

Now you have more than one gun option, and now have to destroy some ICE whilst avoiding enemies, you still have to do it three times.

664a456c8bce9Nameless Voice

664a456c8bd3b
Sigh.

Oh well, still sounds a tiny bit less bad I guess.

664a456c8bf0fZylonBane

664a456c8bf7f
"Pseudospace" is what they're calling the final battle arena? Ugh. SS2 could use the FTL drive to handwave that nonsense, but SS1 lore has no such reality-warping excuse.

Your name:
This box must be left blank:

System Shock 2 takes place on the star ship named ...:
1 Guest is here.
In Gothra village, the girls’ sit-in finally notched a small victory.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664a456c8c0df