664927f1eda6a

664927f1ede83
1 Guest is here.
 

Topic: SS2 Blueprints of the many Read 4093 times  

664927f1ee3e6unn_atropos

664927f1ee457
Tags: °blueprint °many°map
Wow, on 03. July 2010 I said that I wouldn't do blueprints for the many. Has it been such a long time? :paranoid:
But it's christmas, you know. So here you go. :smurf:
« Last Edit: 09. January 2021, 12:38:13 by Moderator »

664927f1ee580StaticZ

Re: Blueprints of the many
664927f1ee5d2
How you are making such maps? Is it promicaly generated or custom drawn?

664927f1ee693unn_atropos

Re: Blueprints of the many
664927f1ee6e3
I don't know what "promicaly" means, but I made the maps in a very simple way. I just opened the map in shocked, made a screenshot, moved the camera, made another shot etc and painted over the lines.

664927f1ee99bStaticZ

Re: Blueprints of the many
664927f1eea15
I don't know what "promicaly" means
I whanted to say - "programmatically"  :/ . Just I made one map, also such way that you described - thats rather hard, especialy if you whant to make 10 at once =) I hope you found some way to convert level to such maps....

Your name:
This box must be left blank:

How can you challenge a ____, immortal machine? (Fill in the missing word):
1 Guest is here.
“There is no more quintessentially Floridian sensation than sliding into a burning hot parked car.”
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664927f1eeb43