6649282e65a53
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
13 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Home
»
Community
»
Engineering
»
New Atlanta - SS1 Mod (In Development)
6649282e65f6a
1 Guest is here.
New topic
Reply
Topic:
New Atlanta - SS1 Mod (In Development)
Read 1078 times
6649282e666dc
Xkilljoy98
Company: N/A
#0
Report
Quote
Reply
09. October 2022, 17:29:19
6649282e6674d
New Atlanta, is a System Shock 1 mod that is currently in development.
Explore New Atlanta in an open world hub area and see what secrets the buildings uncover.
Story: Set in an alternate timeline where SHODAN wins the events of SS1.
As of right now you play as the hacker though I might change this IDK for sure
I had considered making it a prequel or sequel to SS1 but it wouldn't make sense for any mutants or cyborgs to be everywhere with no humans around so I changed it to this which I think is potentially more interesting
Planned levels (so far):
New Atlanta: Sector 11 (Hub)
New Atlanta: Infected and Destroyed (Possible hub or level)
Rooftops
TriOp Tower
TriOp Blacksite
Tetracorp HQ
Government Capitol
Hospital
Mall/Resort
SHODAN's Domain
etc
More may come but that is what is planned rn
Levels I am considering but not sure of yet:
Sewers
Factory
Bank
Etc
Was gonna make stuff like Tetracorp its own mod but decided to go ahead and combine it into here
This mod is in early development and still a work in progress, there is no demo or early release build yet (outside of project files) but once there is I will share it, I don't work on this mod all the time so don't expect constant updates, and there is no set release date as of right now.
I would like to add custom assets but for now am working with what the game has by default
I am open to new ideas and feedback.
«
Last Edit: 11. October 2022, 16:54:36 by Xkilljoy98
»
Acknowledged by:
Jules
6649282e66909
Xkilljoy98
Company: N/A
#1
Report
Quote
Reply
11. October 2022, 17:09:00
6649282e6695c
Can a mod move this to SS1 General or is a file required first?
6649282e66a67
Kolya
#2
Report
Quote
Reply
11. October 2022, 19:17:54
6649282e66ab2
SS1 General is part of the File Archives section and a usable resource is indeed required.
Until then this thread is at the right place.
6649282e66ccd
Xkilljoy98
Company: N/A
#3
Report
Quote
Reply
11. October 2022, 20:07:31
6649282e66d30
Kolya
Ok I wasn't sure, it can be moved once it is done and I have a file
«
Last Edit: 11. October 2022, 23:48:16 by Xkilljoy98
»
6649282e66e5a
voodoo47
#4
Report
Quote
Reply
11. October 2022, 21:34:56
6649282e66eaa
yes, mod/files subforums are primarily meant for actual downloads/releases, and a bit of of technical support if necessary. dev stuff and planned releases go to Engineering.
not enforced strictly, but lets try to keep things as neat as possible.
Acknowledged by:
icemann
6649282e66f5f
Xkilljoy98
Company: N/A
#5
Report
Quote
Reply
18. February 2023, 02:54:25
6649282e66fb6
Update: I do plan on getting a demo out of this eventually
I work on projects off and on/in bursts, so I will spent time on something and then not touch it for awhile before returning to it, so while IDK when I will get to it, I do still plan on working on it.
Your name:
This box must be left blank:
Trioptimum executive Edward ____ (Fill in the last name):
1 Guest is here.
New topic
Reply
I might come across very disillusioned but I do crossword searches all night.
Home
»
Community
»
Engineering
»
New Atlanta - SS1 Mod (In Development)
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6649282e67159