6648fdcedcb76
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
34 Guests, 2 Members
vektor, Al_B
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
...
3
[
4
]
Home
»
Community
»
Engineering
»
Character modelling questions
6648fdcedd0bd
1 Guest is here.
New topic
Topic:
Character modelling questions
Page:
«
1
...
3
[
4
]
Read 14123 times
6648fdcedd49d
ZylonBane
#72
Report
26. February 2013, 22:46:12
6648fdcedd52c
Damn, somehow I missed this thread until now.
Crew member: Face/body looks good. Clothing seems a bit stiff/plasticy.
Hybrid: Face is a little too "Toxic Avenger" for me.
Midwife: Looks great!
6648fdcedd689
icemann
#73
Report
18. April 2013, 09:50:06
6648fdcedd6e0
Late to this thread also.
Damn that concept art looks good. I'm divided on the models as I'm a bit of a purist when it comes to models in-game, but they look good.
6648fdcedd7fc
voodoo47
#74
Report
02. June 2013, 09:29:10
6648fdcedd852
before I forget again - the important characters (Polito, Delacroix) could use an unique texture.
6648fdcedd8fe
xdiesp_
#75
Report
16. October 2013, 10:57:49
6648fdcedd94b
I have a question: has anyone ever made a hybrid model that's just the crew one, but with pipe\shotty?
6648fdcedda00
Zygo
#76
Report
16. October 2013, 21:29:56
6648fdcedda4c
Not 'proper' ones so far as I am aware. A long time ago I made some quick and dirty armed crew models, but they aren't proper edits as the hands don't actually grip the weapons etc.
1 Guest is here.
New topic
Excuses, excuses, excuses. What a week. Hard times are back.
Page:
«
1
...
3
[
4
]
Home
»
Community
»
Engineering
»
Character modelling questions
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6648fdceddb35