6648fe08e46db

6648fe08e4d81
2 Guests are here.
 
6648fe08e5409
I'll take a look if I can modify something together when I get some time again.
Acknowledged by: voodoo47

6648fe08e56e6voodoo47

6648fe08e5742
Will these fixes be added to SCP in a new beta, or the final release of SCP version 5 (or SCP version 0.5, whichever it is)?
new release of Fixed Objects with the generator and pistol soonish, probably. and this is the reason why you should still load Fixed Objects even if you have SCP - the time periods where they are in sync (making the objects redundant) are relatively short.

6648fe08e58a7ZylonBane

6648fe08e58f8
The entire point of integrating Fixed Objects into SCP and SHTUP is so users don't have to keep track of yet another mod.

This is the reason why you should only install Fixed Objects if you suffer from uncontrollable twitchy OCD spasms when you don't have the latest latest latest versions of everything.

6648fe08e59c5voodoo47

6648fe08e5a37
well, yes?

anyway, it's still much easier to tell someone to go update the(ir already loaded) FixedObj mod than point them to a file download buried in this topic (and explain which file goes where) if a certain fixed model is needed to fix something.

6648fe08e5b5bZylonBane

6648fe08e5bb0
I've added another request to the first post. In rec2.mis, the wall that explodes (#1878, recwall.bin) is very obviously an object, due to the lo-fi vertex lighting. Would definitely benefit from surface subdivision.

How it looks currently:



How lightmapped terrain would look here:

6648fe08e5c83voodoo47

6648fe08e5cd0
might as well bump the laspistol too. the more I look at it, the worse it gets.

Your name:
This box must be left blank:

In which year was System Shock released:
2 Guests are here.
Excuses, excuses, excuses. What a week. Hard times are back.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6648fe08e5dcd