66496b467799f
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
25 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
[
1
]
2
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Quest Note Notifiers
66496b4677f8e
1 Guest is here.
New topic
Reply
Topic:
SS2 Quest Note Notifiers
Read 81379 times
QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
66496b4678858
ZylonBane
#0
Report
Quote
Reply
07. July 2017, 06:12:23
66496b46788bf
System Shock 2 Quest Note Notifier/New Quest Notifier v1.2
28 August 2023
by ZylonBane
Requires SS2 NewDark patch v2.46 or higher.
Compatible with the original SS2 campaign, SCP, SecMod, Return to the UNN, and any other SS2 campaigns or missions.
Here are two mods for notifying the player when quest notes are added.
New Quest Notifier
Displays the message "Note added to PDA." when a new quest is assigned. There is no notification of completed quests.
Quest Note Notifier
Displays an onscreen message with the full note text when quest notes are added and completed, and plays a sound when quests are completed.
If the messages disappear faster than you can read them, remember that you can press "L" at any time during gameplay to display a log of the last dozen or so messages.
Be aware that quest notes triggered by logs are added immediately when you pick up the log, rather than when you've actually read it. This is because the scripting system has no way to know when a log has been read. So you may see some quest notifications pop up before it makes sense for them to.
These scripts support localization. See the readme.txt for each mod for details.
NOTE: Since at least one person seems confused about this, this mod does
not
cause quest notes to be logged in your PDA. The base game already does that. All this mod does is
notify
you when one is added.
«
Last Edit: 31. August 2023, 03:03:09 by ZylonBane
»
66496b4678a96
Kolya
#1
Report
Quote
Reply
07. July 2017, 20:55:14
Re: SS2 Quest Note Notifier
66496b4678af2
Really cool idea. Making people aware of the quest logs is something where the original game slipped up.
Acknowledged by:
icemann
66496b4678c23
voodoo47
#2
Report
Quote
Reply
07. July 2017, 21:07:06
Re: SS2 Quest Note Notifier
66496b4678cb3
back then, it was more than adequate, but people are too used to all the quest arrows and similar nowadays.
Acknowledged by 3 members:
Nameless Voice
,
Join
,
Maggot
66496b4678da3
ZylonBane
#3
Report
Quote
Reply
07. July 2017, 21:53:25
Re: SS2 Quest Note Notifier
66496b4678df8
To be fair, SS2 has a lot of UI to remember. It's easy to forget the note system even exists. By the time you're experienced enough to know all about it, you probably don't even need it anymore.
66496b4679117
Marvin
#4
Report
Quote
Reply
07. July 2017, 22:07:51
Re: SS2 Quest Note Notifier
66496b467916f
This is so blatantly useful, it should be part of SS2Tool. Would really help a lot of newbies.
66496b4679217
Kolya
#5
Report
Quote
Reply
07. July 2017, 22:10:17
Re: SS2 Quest Note Notifier
66496b467926d
I would give it some time for testing but you may be right.
66496b46793f6
Nameless Voice
#6
Report
Quote
Reply
08. July 2017, 00:11:35
Re: SS2 Quest Note Notifier
66496b4679464
You are already told explicitly what to do at almost every opportunity. You don't need
more
prompting.
The notes are there so that you can look them up to remember what you were supposed to be doing next in case you forgot.
Having those notifications pop up just seems redundant. Fine for a mod, but I don't think that should be in the base game.
Acknowledged by:
Join
66496b4679500
ZylonBane
#7
Report
Quote
Reply
08. July 2017, 01:37:01
Re: SS2 Quest Note Notifier
66496b4679552
Coming soon... a version that just prints "Updated my journal." when anything changes.
Acknowledged by 5 members:
Nameless Voice
,
rccc
,
JML
,
Hikari
,
sarge945
66496b4679692
JML
#8
Report
Quote
Reply
08. July 2017, 07:56:45
Re: SS2 Quest Note Notifier
66496b4679755
Great. Gothic did it that way, and that was satisfactory.
66496b46798f8
Nameless Voice
#9
Report
Quote
Reply
08. July 2017, 09:17:23
Re: SS2 Quest Note Notifier
66496b4679954
One other point - doesn't this make the "new message" beep when it triggers?
I'd imagine that would be somewhat annoying, especially if there's several messages at once and it's beeping over emails/cutscenes.
66496b4679a3c
ZylonBane
#10
Report
Quote
Reply
08. July 2017, 17:33:28
Re: SS2 Quest Note Notifier
66496b4679a91
When a quest note is added it manually plays the same beep sound as when all status messages are displayed, so it's a little louder than usual because the same sound is being played twice simultaneously.
When a quest note is marked complete it plays the success sound from the hacking minigame.
I haven't found either to be particularly distracting. The UI is already pretty beepy and bloopy.
66496b4679b36
Nameless Voice
#11
Report
Quote
Reply
08. July 2017, 21:36:21
Re: SS2 Quest Note Notifier
66496b4679b84
That's probably because we're so used to constant message beeps from Spy.
66496b4679c3d
ZylonBane
#12
Report
Quote
Reply
08. July 2017, 22:37:28
Re: SS2 Quest Note Notifier
66496b4679c97
Email notifications, cybermods awarded, chemicals needed, keys needed, keys used, item pickups... that beep's not uncommon.
66496b4679dae
JDoran
#13
Report
Quote
Reply
10. July 2017, 11:47:18
Re: SS2 Quest Note Notifier
66496b4679e02
This is great, thanks mate.
66496b4679ea2
ZylonBane
#14
Report
Quote
Reply
14. August 2017, 13:38:37
66496b4679ef0
Updated the first post. Added a new minimal version of the mod that just displays a generic notification when quest notes are added. Localization support added.
Acknowledged by 2 members:
Nameless Voice
,
ThiefsieFool
66496b4679fd4
icemann
#15
Report
Quote
Reply
01. July 2018, 04:22:06
66496b467a022
What a useful mod. This should have been in the main game.
66496b467a10a
JDoran
#16
Report
Quote
Reply
02. July 2018, 17:57:22
66496b467a159
Agreed, this mod should have been in the final game (thanks ZB for all of your hard work). Most games would benefit from having a little more time spent on them, I suppose, and if the already mostly superb SS2 had had another three months of development, then I'd imagine something like this would have been incorporated.
This community (and website) really is great, the fan-modding/bug-fixing/feature-adding/etc that has been done, and that will no doubt be done in the future for the two System Shock games, is very good and always interesting. I just wish that every good game had a community like this.
66496b467a201
icemann
#17
Report
Quote
Reply
03. July 2018, 04:35:46
66496b467a24d
Doom is the other one with an equally good community. Been some damn fine work done I over there.
The difference with us is that we've done great things with a much smaller amount of people.
66496b467a2ff
Kolya
#18
Report
Quote
Reply
07. September 2018, 18:20:30
66496b467a34d
I have added this mod to the
Newbie Modding Guide
.
Acknowledged by 3 members:
ZylonBane
,
rccc
,
JML
66496b467a778
RoSoDude
#19
Report
Quote
Reply
19. January 2019, 06:36:30
66496b467a7cf
Great work on the mod! But, I found a minor issue with it while watching someone stream the game. During the SHODAN reveal, the "COMPLETE: Get to Deck 4 to meet Dr. Polito" log message breaks up the log messages that tell you that SHODAN is hacking your cyber-interface.
https://i.imgur.com/YbXqdvW.png
Not game-breaking or anything, just thought it was worth pointing out.
66496b467a868
JML
#20
Report
Quote
Reply
20. January 2019, 14:54:47
66496b467a8c4
How come I've never seen this?!
66496b467a97f
ZylonBane
#21
Report
Quote
Reply
29. August 2023, 03:05:28
66496b467a9cb
New Quest Notifier and Quest Note Notifier updated to v1.2. Both have been rewritten to track quest activity in a much less resource-intensive way, and with about half as much code. Both now use a metaproperty to attach their script, so they no longer consume a script slot on the player object.
Acknowledged by 2 members:
voodoo47
,
Deu sex
66496b467aa4a
JDoran
#22
Report
Quote
Reply
29. August 2023, 12:12:45
66496b467aa95
Thanks, ZB.
66496b467adcc
sarge945
#23
Report
Quote
Reply
31. August 2023, 02:55:17
66496b467ae21
Seems my constant whining about script slots finally had an effect on someone. Thanks for the update.
Your name:
This box must be left blank:
How can you ____ a perfect, immortal machine? (Fill in the missing word):
1 Guest is here.
New topic
Reply
ninjashogun: sheep have no privacy, nor crabs nor birds. privacy is a construct of the human mind, and it is built upon identity. which you don't currently have.
Page:
[
1
]
2
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Quest Note Notifiers
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
66496b467af56