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Message: [quote author=Nameless Voice link=msg=1286 date=1183422830] The player models are stored in /mesh/, and named player_1.bin and player_1.cal for first player, player_2.bin and player_2.cal for the second player, and so on. Simply create a mesh folder in your SS2 folder if one doesn't exist (it will exist if you have Rebirth installed) and put files with those names into it to override the default player models. For example, to turn the player model into a male corpse, copy corm_ops.bin and corm_ops.cal to player_1.bin and player_1.cal. [/quote]
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