6638731d7bef6

6638731d7c537
1 Guest is here.
 

6638731d7cba3Malba Tahan

6638731d7cc2f
Hello, folks!
I'd like to post my custom System Shock modification, but I don't know whether this is the right place or not.

My system shock executable adds configurable keys, mouse look support and multiple resolutions as well. Thanks!


//last version is 0206
« Last Edit: 15. September 2018, 09:55:00 by Moderator »
Re: My custom system shock modification
6638731d7cef9
Now that is pretty awesome! Thanks a lot Malba Tahan.

6638731d7d1bcMercurius

Re: My custom system shock modification
6638731d7d212
adds configurable keys, mouse look support and multiple resolutions as well.

Sounds fantastic, giving it a try.

6638731d7d350ZylonBane

Re: My custom system shock modification
6638731d7d3a3
A mouselook demonstration up on YouTube would be great. I can't imagine how that would work well unless he somehow implemented separate move/shoot modes a la SS2.
Re: My custom system shock modification
6638731d7d499
He did, switch with E
Re: My custom system shock modification
6638731d7d5d4
A few questions Malba:

1) Did you use the cdshock.exe from System Shock Portable? I'm asking because it already had  a hex fix applied (for the com port error) and it would be nice to keep that fix.

2) XCYB.CFG contains solely the new keybinds, so I assume CYB.CFG is still used for other settings, like soundcard, etc?

3) May I include your modification in System Shock Portable at a later date with appropriate credit?

That's it for now. Thanks again, you did great work.

6638731d7d8e9RocketMan

Re: My custom system shock modification
6638731d7d95d
We actually have mods for ss1 now :D  To think that a couple of years ago this game was pretty much unchanged from 94, now we've got better graphics (to a limited extent), clearer text, new resolutions and ingame mouselook support and custom keys!

This is a cool mod, thanks!

6638731d7dffbMalba Tahan

Re: My custom system shock modification
6638731d7e051
1) Did you use the cdshock.exe from System Shock Portable? I'm asking because it already had  a hex fix applied (for the com port error) and it would be nice to keep that fix.
No, I used the original CDSHOCK.EXE from Looking Glass Technologies. You know, I figured out that the COM port error could be eliminated by only removing the "inp6d -1" line from CYB.CFG. But I decided to apply an hex fix anyways, so it wouldn't annoy anyone who still had that (cyberman related??) line in their configuration file.

2) XCYB.CFG contains solely the new keybinds, so I assume CYB.CFG is still used for other settings, like soundcard, etc?
Yes, I decided to leave CYB.CFG untouched so you could go back to the original CDSHOCK.EXE anytime. But remember that XCYB.CFG does not contain only keybindings, it contains some other configuration as well, like "inverted" mouse sensitivity for resolutions higher than 320x200 and mlook sensitivity.

3) May I include your modification in System Shock Portable at a later date with appropriate credit?
Of course you can, but I'd like to clean up a little bit the CDSHOCK.EXE that I uploaded yesterday. It's full of debugging functions that I've disabled for this build, but they're still there! And there are some bugs too. By the way, if anyone finds any bugs, I'd appreciate to know about them!

I'm happy you all enjoyed my mod. I've really spent a long time doing it. I've never player System Shock (well, never past that first blue laser shooting gun in the first level), because I thought that I really needed mouselook to fully enjoy it. Now that mouselook is implemented, It's time to play! :) See ya!
Re: My custom system shock modification
6638731d7e1f0
Yeah, with the ingame resolution switching I was wondering about mouse sensitivity, then I saw the setting in XCYB.CFG, well done.

The higher resolutions were introduced by ToxicFrog once as you probably know by now. He also provided a patch for 1280x1024 pixel. Did you see this and did you have any luck with that? For some reason I could never get it to work in System Shock Portable.

You're by far not the only one who couldn't get behind the controls. So with your mod a lot more people will be able to enjoy this game. That's cool. :)

6638731d7e450Malba Tahan

Re: My custom system shock modification
6638731d7e4af
The higher resolutions were introduced by ToxicFrog once as you probably know by now. He also provided a patch for 1280x1024 pixel. Did you see this and did you have any luck with that? For some reason I could never get it to work in System Shock Portable.
Yes, I based my resolution hacks on his mods. However, I didn't know about that 1280x1024. I didn't know VESA supported such high resolutions! I'll trying to integrate it into XCDSHOCK.EXE now, thanks for the info!!!
Re: My custom system shock modification
6638731d7e722
Is this directly compatible with SSP? What about using the original data and playing the game on Win7x64? Will I still need DosBox?

Edit: Wonderful mod, btw.  :thumbwink:
Re: My custom system shock modification
6638731d7e817
You can just drop these files into SSP/RES and try starting xcdshock.exe. If you need DGVESA/DOSbox to run with it, drop the x from xcdshock.exe and start SSP.exe or dosbox.exe.
Re: My custom system shock modification
6638731d7e94d
SS1 on Win7x64 with mouselook enabled ... didn't think this day would come. :)

Is it possible to assign one key to two seperate commands? For example, assigning "a" to "Strafe Left" in mouselook mode and "Turn Left" in normal mode?

6638731d7ebccEnchantermon

Re: My custom system shock modification
6638731d7ec1e
Haven't tried it yet, but I must say that this is great news! :thumbwink:

6638731d7ee3cRainalkar

Re: My custom system shock modification
6638731d7ee8d
Agreed. Very nice work, well done

6638731d7f078Malba Tahan

Re: My custom system shock modification
6638731d7f0d2
Is it possible to assign one key to two seperate commands? For example, assigning "a" to "Strafe Left" in mouselook mode and "Turn Left" in normal mode?
No, it's not possible. The mod uses System Shock's internal function (which I call "regkeyproc") to bind key events to commands. It let's you bind the same key to different commands in different gamestates, but mouselook mode is not a different gamestate.
Re: My custom system shock modification
6638731d7f1e2
Mmh, too bad.

Cyberspace movement could be tweaked a little, with mouselook enabled I feel like a drunken puck being bumped around.  :p

6638731d7f40bMalba Tahan

Re: My custom system shock modification
6638731d7f46a
Mmh, too bad.

Cyberspace movement could be tweaked a little, with mouselook enabled I feel like a drunken puck being bumped around.  :p
Yeah, I forgot to mention it. Cyberspace movement proved to be a little tricky, and I couldn1t figure out how to do it properly it. However, I believe mouselook in cyberspace would screw up its "nature" a little bit. Maybe mouselook movment in cyberspace should be similar to a "flight simulator" style, but I'm not sure about it.

6638731d7f5dfMalba Tahan

Re: My custom system shock modification
6638731d7f62f
Anyone knows how to use 4shared? I tried to replace the file with a new version, but now I have 2 files, and the new one is name "(2) XCDSHOCK.ZIP". Anyway, here's the new link to download it:
http://www.4shared.com/file/214671141/c9a6bd6/_2__XCDSHOCK.html
I've included the experimental 1280x1024 resolution. I call it experimental because it doesn't work for me, neither on WinXP nor on Dosbox. In dosbox the game hangs after mode switching. But ToxicFrog's patched EXE for 1280x1024 hangs on my machine too, so I guess I'm in the right direction.  :p
Next thing to do is to improve mouselook in cyberspace.
[(2) XCDSHOCK.ZIP expired]
« Last Edit: 29. September 2015, 20:58:46 by Kolya »
Re: My custom system shock modification
6638731d7f74d
As soon as you register here, I'll give you uploader permissions. Unfortunately I can't check that resolution on my netbook...  :paranoid:

6638731d7f801RocketMan

Re: My custom system shock modification
6638731d7f84d
The latest revision broke the game.....the download on the first post works for me but updating it prevents the game from loading now.  Maybe it's just my computer?
Re: My custom system shock modification
6638731d7f99c
The new version requires dos4gw - hasn't that been redundant for a long time?

1280*1024 works, but the game halts afterwards.

6638731d7fc8fMalba Tahan

Re: My custom system shock modification
6638731d7fce1
The new version requires dos4gw - hasn't that been redundant for a long time?
Oops... I switched from OpenWatcom to Watcom 9.5b and forgot to link the extender stub in... I'll fix it soon.

1280*1024 works, but the game halts afterwards.
Yes, it happens to me too. Did you have any success with ToxicForg's 1280x1024 patch by the way?
Re: My custom system shock modification
6638731d7ffa6
Yes, it happens to me too. Did you have any success with ToxicForg's 1280x1024 patch by the way?
At one point, yeah, I think so ... but that changed from time to time.  Maybe I'm not the right one to ask here, though, because Win7x64 is a nightmare in terms of DOS compatibility.  And seeing that DOSBox lags considerably in 1024*768, any higher resolution can be safely ignored in my opinion.


On another note: Do you really plan to add multiplayer? Of course, no one thought even mouselook would be possible without access to the original source code, but coop? Phew. Not that I didn't dream of it, of course. :D

Your name:
This box must be left blank:

Name the default melee weapon in System Shock:
1 Guest is here.
-quite obvious that Nicolette has all the keys from all the doors in the mansion, as she has no trouble opening any of them for herself to follow the player should they find an alternate way into some locked room.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6638731d80f31