66487d6e7565b

66487d6e75a41
1 Guest is here.
 
66487d6e75e3a
Say I wanted to create a mod that played one of three WAV files every time the player activated a Med Hypo instead of the default sound effect. Would that be possible?
66487d6e75f41
Or music files, for that matter.

66487d6e760d3voodoo47

66487d6e76120
generally speaking, unless you are doing a direct file replacement, you should prepare for resistance.

so randomized sounds yes, but you would have to mess with sound schemas. you probably don't want to be doing that.
66487d6e763c9
voodoo47
Well, I'm not much of a modder, but I could try. For instance, the Med Sci music. I've located the WAV file, and I know how to overwrite it (I've tested it already). However, is it possible for me to modify the game so that it plays one of three versions I've personally added to the archive rather than the same one on a loop?

66487d6e76482voodoo47

66487d6e764af
not sure about the songs, someone else will have to pitch in.

this seems kind of superfluous though, the song chunks already are randomized by the game iirc.
66487d6e766fe
voodoo47
Ah, well -- let's just say I have an unusual mod in mind, ha. I can't really say anymore.  :thinking: And yes, hopefully! Perhaps I should submit this question in another thread.
1 Guest is here.
Dr. Haley tells him to do whatever he must to get them out.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66487d6e767ee