66480450b4db7

66480450b568d
1 Guest is here.
 

Topic: SS2 Minimal HUD Read 7144 times  

66480450b5f6bZylonBane

66480450b5fe3
Over a decade after first threatening to do this, here it is...

System Shock 2 Minimal HUD v2
16 Mar 2020
by ZylonBane

This mod minimizes the "shoot" mode HUD as much as possible.
The "use" mode HUD is unchanged.

The mod makes the following changes:
- Changes crosshair to a small transparent dot.
- Changes enemy health bars to thin single-colored lines.
- Reduces size of targeting brackets.
- Removes background for object descriptions at top of screen.
- Removes health/psi frame and slims down bars.
- Removes weapon info frame. A transparent black background is
  retained so text is still legible against light environments.

If used with SHTUP, this should be placed at a higher priority in the mod manager.
Note that this incorporates the Minimal Health Bar mod, so you don't need to install both of them.
« Last Edit: 17. March 2020, 06:30:09 by ZylonBane »
Acknowledged by: hemebond

66480450b6226Creamy

  • Company: Nightdive Studios (community Discord Moderator)
66480450b6283
Interesting mod. Checked it out for an hour or so. I never realized how much I used the brackets to distinguish whether or not I'm hovering over an item.

One (very) minor annoyance is that flavor text that appears at the top center of the screen isn't... well, centered for shorter description texts, as seen in the attached picture to the original post. Obviously this is no fault of the mod, but I guess isn't as noticeable with the normal box that appears. Still, this is a very clean way to play the game, and one I'm likely to use for quite a while!
« Last Edit: 12. March 2020, 02:17:08 by Creamy »

66480450b641dZylonBane

66480450b6479
The descriptive text isn't centered for anything; it's all flush left in the box that I removed. You can still see the box when hovering over things in Use mode.

Yup, the brackets are useful, but I was going for FULL MINIMALISM! with this.

66480450b65beCreamy

  • Company: Nightdive Studios (community Discord Moderator)
66480450b6619
This is my current setup, and my preferred way of playing Shock 2 for the time being, so thanks for keeping the experience fresh! Love that minimalist approach. I've also found your no-HUD mod wonderful for capturing short videos which I've turned into a series of looping GIFs (you can check the thread out here)

EDIT: now that I look at it, I guess I don't need both audio log mods running. The autoplay one is how I prefer it.
[Capture.PNG expired]

66480450b6877Creamy

  • Company: Nightdive Studios (community Discord Moderator)
66480450b68d0
Thank you Kolya! I put all my .GIFs in a Google Drive folder for anyone to download here.
Acknowledged by: Kolya
66480450b6c3a
I wonder: Is it (easily) possible to implement Thief-style frobbin in SS2, meaning a slightly brightened overlay on a currently selected object?

66480450b6d25ZylonBane

66480450b6d7c
No. That's an engine feature. Something like that might be possible with scripting. And it's not an overlay; the object itself becomes brighter in Thief when focused.

66480450b7183Chandlermaki

66480450b71e6
Interesting mod. Checked it out for an hour or so. I never realized how much I used the brackets to distinguish whether or not I'm hovering over an item.

One (very) minor annoyance is that flavor text that appears at the top center of the screen isn't... well, centered for shorter description texts, as seen in the attached picture to the original post. Obviously this is no fault of the mod, but I guess isn't as noticeable with the normal box that appears. Still, this is a very clean way to play the game, and one I'm likely to use for quite a while!

If you still want the brackets, it's easy to get them back by manually deleting all of the png files starting with "brack" inside the mod folder.

I find it to be an acceptable compromise between minimalism and functionality.


[interface_example.jpg expired]
« Last Edit: 13. March 2020, 19:23:35 by Chandlermaki »

66480450b72a7Creamy

  • Company: Nightdive Studios (community Discord Moderator)
66480450b7304
That's wonderful, I think I might do just that! Appreciate it mate.

66480450b73f3ZylonBane

66480450b7448
It would certainly be possible to make the corner brackets into dots, or make them transparent, etc.

66480450b7522ZylonBane

66480450b757a
Updated to v2.  Where the first version was a quick hack-and-slash job to get the HUD down to a theoretical bare minimum, this time I tried to make it look more intentionally designed. Restored the HUD brackets, and fixed/improved some antialiasing issues.
66480450b7726
Good. The cross-hair could be a tiny bit bigger. It's quite hard to see it sometimes.
66480450b786b
You could always use a cross-hair mod. Or even better: Look at it and make your own cross-hair.
Acknowledged by: JML

66480450b7927ZylonBane

66480450b7988
If you can get a majority vote from the people who've tried this mod that the crosshair should be bigger, I'll make it bigger.

66480450b7a45Retroshock

66480450b7a99
This is dope, surprising how dated those HUD borders looked now that they're gone. Sweet mod  :thumb:

66480450b7d9csarge945

66480450b7e09
This is awesome. I love how there are so many little mods coming out now to just polish the little edges of the game and modernise it a bit. It's great. It's like a ....ahem.... rebirth...... of System Shock 2
66480450b7fdc
I fixed an issue this mod had in Use Mode - BIOFULL was unaffected leading to the original cross & crescent to mesh with the new line graphics. I included an empty template file, and also an addon to use this mod with health/psi colors swapped, like I typically play.
[MinHUD - Fixed Use Mode.zip expired]
[MinHUD - PsiHealthColorSwap.zip expired]

66480450b84adZylonBane

66480450b8503
I fixed an issue this mod had in Use Mode
This mod minimizes the "shoot" mode HUD as much as possible.
The "use" mode HUD is unchanged.
Working as designed.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic creature of meat and ____!  (Fill in the missing word):
1 Guest is here.
"Right... So where are we going?" "To the CITY, sir!"
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66480450b862d