📌 SS1src: Modding Tools: InkyBlackness
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23. June 2018, 15:48:00
HackEd v0.2.0 released.#20
This pre-release was all about getting the mod-list going and spearhead with the concept of layered mods, with basic texts as first example - to coordinate with engine builders.
It is also to get feedback from enthusiast modders to get an early hands-on with the editor (slightly changed UI). Especially also because of undo/redo support
Next up is now the next most important thing: level control & editing. As the first step for this, I intent to obsolete the previous tool "construct", to create (wipe) levels within HackEd.
Acknowledged by 2 members: Marvin, voodoo47
08. July 2018, 21:10:49
HackEd v0.3.0 is released.#21
It allows for editing of level structure (level and tile properties).
With this release, the deck tool "construct" is essentially made obsolete: HackEd can now be used to create archive.dat files - with the additional support of adding (or wiping!) levels after creation.
Image: https://user-images.githubusercontent.com/1508944/42423922-0b356224-8303-11e8-9543-ad1b16153299.png
Next up are level objects as per project plan.
Acknowledged by 2 members: voodoo47, edx
15. July 2018, 21:29:16
HackEd v0.4.0 is released.#22
This release adds level object editing - add, modify, and remove objects in a level.
Getting this into the editor was the last "big" part to get in for v1.0.0 . There are still a few features to add before that, though, they are smaller in nature.
So, currently I'm optimistic regarding the combined release with the source port, though nothing concrete has been discussed so far as to how this would work.
Image: https://user-images.githubusercontent.com/1508944/42738008-c853368c-887c-11e8-9b86-d41a7f4c7b2b.png
Project plan has MFD-images / electronic messages next up.
Acknowledged by 2 members: voodoo47, 3RDplayer
16. July 2018, 21:15:06
Is your work finished, now that System Shock source code exists ?#23
16. July 2018, 21:16:55
there is no such thing as "done" in the world of System Shock.#24
Acknowledged by: icemann
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