🔒 SS2 Source Code

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icemannQuote
Built in mod and FM support inside the actual game itself would be about the only thing I'd like. Yes I know we have the excellent loader, but something in-game be nicer. More a want than a need though.
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voodoo47Quote
I actually like them being external. keeps things fast and clean (and because the source code for both loaders is public, it's possible to tweak and modify them without having to touch the main executable).
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OlfredQuote
My absolute dream would be to have non hard scripted bone structures for animations. That would really open up some possibilites.

Oh, and there is that nasty bug in NewDark which couses trouble on 3d sorting models with transparency, IIRC.
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voodoo47Quote
it's more of a feature I believe, if you mean transparent hollow objects (the wormskin armor), and combo objects with both solid and transparent parts (trees).
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OlfredQuote
Ah no, I've meant when you have several world objects, it doesn't always render right.

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