664a1b041c5c2

664a1b041cb2f
1 Guest is here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 ... 3 [4]
Read 163382 times  

664a1b041d0d3voodoo47

Re: SS2 Olfred's fixed objects
664a1b041d140
the tool is something you run before you start to load mods, not a mod loader. for now.
Re: SS2 Olfred's fixed objects
664a1b041d457
Well, my idea was that this project is a pure bugfix collection, similar to the misdml fixes, and should be included in the game regardless of anyone's personal taste or aesthetic preferences since it does not contain anything that could be remotely considered as debatable or dubious. The download count is just further proof.

664a1b041d4f2voodoo47

Re: SS2 Olfred's fixed objects
664a1b041d53e
well, who knows what the future holds.
Re: SS2 Olfred's fixed objects
664a1b041d94f
congrats, Olfred.
uuhm yaaay!
But the credits should also go to you for packaging and managing it. And everyone else who keeps on reporting me broken fixable models in an easy to work fashion :)

664a1b041d9fdvoodoo47

Re: SS2 Olfred's fixed objects
664a1b041da49
and the 50k download mark has been passed silently.

anyway, v13 is up. //and v14. a few more objects to make it more in line with some SCP objects.
« Last Edit: 27. October 2023, 17:22:14 by voodoo47 »
Acknowledged by: JML
Re: SS2 Olfred's fixed objects
664a1b041db80
Congratulations on the v13 release!

And thanks.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
1 Guest is here.
This is a very kind response to such an ideological lust, even if you may not immediately recognize it.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664a1b041dca1