SS2 Hi-Resolution Player Models

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KolyaQuote
The arms should grow naturally out of the torso. Right now they look like appendices.
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Jack RipperQuote
When I am looking at screenshot posted above, his lips in particular force that "I want to cry" feel. You could rework his facial expression, maybe not changing it for Duke Nukem's grin but for something slightly opposite "depression". Also for obvious reasons I was thinking about first RoboCop's unmasked face as a concept.
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xdiespQuote
Those green armor plaques make me think of a Goggles Sayan. But yeah, it's objectively difficult to remake the original player model because the low-res masked some pretty akward design lol!

In my opinion, the skin should be strictly black and resemble a borg's costumes without any tubes and circuitry. Have no cap (hair instead), and feature a striking contrast between natural face\hands and the rest of the body, as to make it clear that Goggles isn't just wearing a sneaking suit.
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RocketManQuote
Oh that's a lot o feedback there.  I'll see what I can muster but it won't be a Rembrandt.  Also why am I the only one who thinks he should look slightly forlorn, if not emotionless?  He never struck me as the aggressive or heroic type.

K:  Agreed about the arms.  They are actually quite difficult to pull in because I'm working with the scarecrow pose and have to keep the limit planes from crossing each other.  Because of this I may never get the perfect look but I may be able to suck them in a bit more.
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RocketManQuote
Slightly improved ass and face.  Please attach to first post if nothing is broken.  Tested it myself and appears to be ok.

[attachment moved to first post]
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