SS2 Assidragon (Ravenlord) Weapon replacement pack

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AssidragonQuote
Tags: °weapon °sound °SS2
Change the file extension to .ZIP for unpacking.

As the thread name suggests, this is a weapon replacement pack to improve (or if it doesn't suit your taste, degrade :P) your SS2 expereince.  Installing is fairly straightforward - use modmanager. All weapons are available as separate download so you can pick which you like; the weapon sounds update is available as a zip, which you can happily install using the modmanager.


The new Grenade Launcher:

As you can notice, it has become a lot more hi-tech than the old version - more befitting the weapon description which suggests it should be some really advanced weapon, using magnetic forces to fire the grenades and all. Comes with a (useless but pretty) targetting display and a useless ammo counter.
I might actually animate the display or the counter, if you guys/girls like the idea. ;)

The new Shotgun:

The updated shotgun! It's single barrel again, with wooden parts added for the feeling. The ammo counter is (surprise surprise) defunct.

The SCP version is SCP compatible (requires NewDark, probably).

The new Fusion Cannon:

The new FC is a bit smaller and less obtrusive than the old one - since it doesn't do much damage, it should not block your view so much. I tried retaining the heavy look while adding a bit more hi-tech feeling to it.

The new Asssault Rifle:

The new AR. It looks like rifle mixing plastic and metal; also has a red-dot sight attached. I tried making it look dangerous while making it somewhat plain - a simple yet efficient weapon of destruction.

There are only two known bugs. Firstly, I can't model hands yet, so those will be added later to the models. Secondarily, the weapons are yet to be made MP friendly - they may look odd when other players are holding them...

Upcoming ideas

Pistol replacement idea:

Double your barrels, double your fun! It's not very hi-tech, as the gun is based on Alucard's gun from  Hellsing; with it's oversized self, it's rather surrealistic. But I still like it. :P
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KolyaQuote
[EDIT: This review refers to an earlier version of Assidragon's weapon pack. By now the Fusion cannon looks kick ass imo and I like the other guns too.]

I just came back from weapon testing. (The Levelselector proved useful for testing purposes once again.)

While all three weapons have distinctive designs I have to say that I love the Grenade launcher. The white plastic and chrome skin is pure genius. This gun looks aseptic and highly advanced and it fits the atmosphere of the game perfectly. Of the three guns this is the biggest improvement over the original.
It's walking movement is too pronounced though. It moves much more than the other two weapons and it gets a bit distracting I felt.
I have to say I prefer the original "FOOOMP" firing sound and the explosion sound is still too gentle, especially when shooting at targets far away. (If you changed that last one at all.) The world model looks a bit small compared to the gun in hand.

All three weapons exhibit a minor twitching of the display areas when moving and turning which is probably due to the weapon's own movement.

While not being as view obscuring as the original Fusion Cannon the new model also looks far less interesting. The very compact design (basically one block) makes it look like a laser rail gun. The missing contrasting colors of the skin add to the blocky look. The only thing that attracts the eyes here is the display which is nicely done with a good feeling for design and colors. A brighter skin, possibly by extending the yellow stripes on the side to the front part would help this model somewhat to come out of the dark but still wouldn't elevate it over the original FC.

Talking of displays: They should be animated of course. On all three guns the displays are remarkable. But since they are so accentuated they need some use and cannot just be eye candy.

The threebarrelled shotgun is en par with it's predecessor. It lacks the slide reload which is somewhat obligatory for a shotgun but it is less blurry and has weapon movement and case ejection. (But wouldn't a threebarrelled gun eject 3 casings instead of one?) The display is a bit less imaginative than the other two. It also needs a new inventory icon. And the sound should somehow reflect that it's shooting from 3 pipes. Mix-pasting the sound over itself two times with a slight delay should do the trick.

All in all this is very good work, with some small improvements still waiting.
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blaydes99Quote
Hey Assidragon, how would you feel if I used a model and turned it into a rocket launcher? It might be fun to see if it would fit into the SS2 universe.
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AssidragonQuote
I'm totally fine with it. But, I can also make a whole new model for you. I'll finish the update for this pack today, after that I can make new models already. :)
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AssidragonQuote
Okay, some new stuff.  :bluegrin:

The newer Fusion Cannon:
Image: http://img139.imageshack.us/img139/7418/newfusioncannontj2.jpg
The third variant of the fusion cannon looks like a bulky device again, just less odd than the original, and less blocy than my previous attempt.

The new Laser Pistol:
Image: http://img205.imageshack.us/img205/18/newlaserpistol37vy2.jpg
A bit less hard high-tech feeling than the original, the laser pistol now has the cooling liquid visible and glowing (for no apparent reason, but hey, it looks nice!). A bonus for ADAOB users, it passes as plasma pistol nicely. ;)
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