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Message: [quote author=FfFCMAD link=msg=37314 date=1336477851] Hi. You should know when using BASSMIDI, System shock 1 is not optimized for General MIDI. So there is no real use of using a GM- Synth because the Music sounds completely wrong. The only Synth i know which works relatively good with SS1 are Roland Sound Canvas compatibles. The Intro Music with a Roland SD-20 or Microsoft Synth is relatively compareable to the PCM-version in the Intro-Movie. But even then, its sounds completely off in the menu and later game. Some MIDIs from SS1 sounds relatively good with any GM-Synth like my MU2000, but most of them are completely wrong. (The Cyberspace-BGM sounds cool with my MU2000, buts its related the drum kit which fits perfectly) The reason is, that SS1 is optimized for OPL-synthesis. Even if you use GM in the setup of SS1, it still uses MIDI Files with a OPL-synth in mind. (FM-Synth with GM "compatible soundpatch") If you have got a MIDI-Synth with a display it can be seen that its not done for GM: Only 7 Channels (if i remember channel 9 to 16) and arkward instrument usage. If you want the optimum sound, try a Roland SC-55 (Wich seems to be halfway Ok) or use a good OPL 2 or OPL 3 synth. There are differences, using a creative card will make things worse. With my Terratec EWS 64 and its much better OPL, the game FM-synth BGM sounds acceptable. An original Adlib or Adlib Gold should do the trick, too. If using BASSMIDI, there should be a special Soundfont only created for SS1 to get the music right. Keep this in mind. Looking Glass/ Origin games of these times only had FM-Synths in mind, as i know. [/quote]
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