6638d188f2a81

6638d188f30ca
3 Guests are here.
 

Topic: NewDark original releases: SS2 and Thief2
Page: « 1 [2] 3 ... 7 »
Read 110361 times  

6638d188f3750
Yeah, I guess there should be one. Maybe I can whip it up tonight. At the latest it will come out early next week.
I'll probably raise the version number to 4.0, because it is a major update that will have little to do with the 3.x branch in the bug fix section. I'll definitely keep the 3.x branch around as an alternative.

6638d188f3acdEnchantermon

6638d188f3b4d
Wow! I don't understand half of what the changelog is talking about, but I don't care; this looks epic!
6638d188f3d63
Thought I'd give this a try and no problems so far. I'm finding a few of the ShockEd changes annoying at the moment but I guess it'd just take time to adjust. Seems there's no back compatibility either, but i guess most everyone will be using the new version anyway. Tried running a few levels through the 'new' renderer and it's quite an improvement. I'd guess there will always be the problem of having unstripped levels otherwise I'd probably reprocess the lot. Anyway, a few screenshots with the new rendering enabled. Obviously none of the other potential graphical improvements are present so it's basically just old stuff run through the new renderer.

6638d188f40a3unn_atropos

6638d188f410a
Are this screenshots from a System Shock fan map? If they are, what is the maps name?
6638d188f423d
Yeah, but unreleased ones. I couldn't really think of anywhere in particular to take screenshots in the originals to show any new stuff off, and I've seen a couple from the demo anyway, but since I'll definitely do a replay over the weekend I may take some shots then.
6638d18900101
The hi res videos where did they come from, they seem to be using retextured models for the hacker and npcs...as a matter of fact I would like to pimp my SS2 with as many hi quality mods as possible
6638d189001e5
This is great news. Hopefully someone will make som new FM's (Christine come back to us please! :) )

6638d189005f9ZylonBane

6638d1890064d
Does it make sure the DX9 DLL is installed?

6638d189006e5voodoo47

6638d18900734
yeah, DX9 and VC++2008 check would be nice.

6638d189007d5ZylonBane

6638d18900824
And a check for NOT being installed in "Program Files" or "Program Files (x86)".

6638d189008c0voodoo47

6638d18900915
and/or windows. yes, people can be that dumb.

6638d18900b84Zanderat

6638d18900bdd
Possible bug.  The broken use issue seems to be fixed EXCEPT for med hypos.  I can't seem to use them.  Weird.

edit:  I can use other types of hypos......

6638d18900c6dZylonBane

6638d18900cbf
Let me guess. You're playing a pre-patch savegame?

6638d18900d60Zanderat

6638d18900dac
Actually no.  A virgin reinstall, just for 2.4.  Only thing that I can think of is that I used 3.6 version of the SS2Tool or perhaps ADaOB.

6638d18900e37Zanderat

6638d18900e88
Reinstalled using the newest SS2Tool (4.0) and problem is solved.
6638d18900f8d
Just wanted to share that I tried this patch on my Mac laptop (Intel graphics only) with Wineskin, and it runs without a problem. All my earlier attempts at installing SS2 was unsuccesful (either it didn't run or were unplayably slow). Installation is trivial now. Thank you Kolya for including this in SS2Tool.
6638d18901239
Le Corbeau has posted a hex fix for the Thief 2 and System Shock 2 editors. As has already been found out, this fix pertains to objects not casting shadows in sunlight previously.

- Original post by Le Corbeau
- Relay by DrK on TTLG

Accordingly I have updated the following downloads in the first post:
- ss2_v24.zip (the System Shock 2 update)
- SS2-v2.4_Thief2-v1.19.torrent (the complete update release)

Note that this fix only applies to the editors, not the games. There is no change necessary to the SS2 demo or to the SS2Tool or to your running game.
Also note that this thread is for discussion of the update. Please post any support requests to the Helpdesk forum.
« Last Edit: 29. September 2012, 21:37:55 by Kolya »

6638d18901372NewPlayer

6638d189013ca
Hello!

I tried the SS2 demo provided in the first post (it was very good) and now I want to play the full game.

Before installing the full game, I want to make sure that any residuals from the demo (for example: registry entries) are completely eliminated.

How can I uninstall it completely? From other posts here, I understand that the proper method - even for uninstalling the complete version of the game - is to simply delete its folder.

I initially thought that the same should apply to the demo version. However, I noticed that after running (even without admin privileges) demo's "Shock 2.exe", it creates automatically a shortcut for the game in the special "Games" folder of Vista/7. So this item also needs deletion.

Any other residuals that need elimination?

Thanks for your time (and helpful site)!

6638d1890176bRocketMan

6638d189017c8
I can tell you that whatever trace of the game is left behind from the demo (outside of the main game folder) won't have an effect on any future install of the full game.  There might be a record in the registry that the game is "installed".  There might be a shortcut as well but beyond that I can't think of anything else and neither of the aformentioned are going to cause you any grief.  I'd just blow away the shock folder from the demo and then add the full game.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic ____ of meat and bone!  (Fill in the missing word):
3 Guests are here.
The answer to that question is under your seat.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6638d18901a07