🔒 Properly setting the HUD size in NewDark

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SimplexQuote
I think they move away because 640x480 is a 4:3 resolution, while nowadays widescreen (16:9 and 16:10) is more common. If high 4:3 resolution were to be used (like 1440x1080 or 1400x1050) then UI should be exactly the same as in 640x480 (assuming scaling was enabled), without "gaps".

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