66492f18c734f

66492f18c7891
1 Guest is here.
 
66492f18c7ccb
Say I wanted to create a mod that played one of three WAV files every time the player activated a Med Hypo instead of the default sound effect. Would that be possible?
66492f18c7e2d
Or music files, for that matter.

66492f18c8031voodoo47

66492f18c8086
generally speaking, unless you are doing a direct file replacement, you should prepare for resistance.

so randomized sounds yes, but you would have to mess with sound schemas. you probably don't want to be doing that.
66492f18c83dc
voodoo47
Well, I'm not much of a modder, but I could try. For instance, the Med Sci music. I've located the WAV file, and I know how to overwrite it (I've tested it already). However, is it possible for me to modify the game so that it plays one of three versions I've personally added to the archive rather than the same one on a loop?

66492f18c84b7voodoo47

66492f18c850d
not sure about the songs, someone else will have to pitch in.

this seems kind of superfluous though, the song chunks already are randomized by the game iirc.
66492f18c87a6
voodoo47
Ah, well -- let's just say I have an unusual mod in mind, ha. I can't really say anymore.  :thinking: And yes, hopefully! Perhaps I should submit this question in another thread.
1 Guest is here.
Thank you for your patience.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66492f18c88c7