SS2 Big Droid Immortality Protocol
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66495d9e181f2
03. April 2018, 08:06:18
doable, but the idea of this mod is to give more value to the repair skill - if they were hackable, nobody would bother (again).#10
03. April 2018, 08:15:06
I still think, as this is repair+rewire+rewrite, it should also require a minimal Hacking skill alongside the Repair skill.#11
For example:
Mainenance droid: Repair 3 & Hacking 1
Security droid: Repair 4 & Hacking 2
Assault droid: Repair 5 & Hacking 3
03. April 2018, 08:22:54
#12
Quote by voodoo47:
anyway, as mentioned earlier, changing the requirements is laughably easy, so whoever feels like they need to be bumped up, can grab a text editor and change them as deemed fit.the idea of this mod is to give more value to the repair skill
Code:
{
"Hack" 0
"Repair" 0
"Modify" 0
"Maintain" 0
"Research" 0
}
Acknowledged by: JML
03. April 2018, 18:19:31
I think you're misunderstanding, the Hack skill can be used to avoid destroying the droids first. Just sneak up on them and you're golden. However if they do get destroyed then the Repair is employed. The droids are not immortal if just hack is used, much like the turrets with the Repairman mod.#13
The idea for the Protocol Droid was the it can only be hacked and isn't immortal due to it's attack method; there's nothing left to repair afterwards. This makes this particular droid arguably less useful which is why I mentioned that if done the hack skill requirement should be low. Even so I can see a Protocol Droid suicide bombing some Hybrids useful in certain situations.
03. April 2018, 18:35:57
I understand - what I'm saying here is that hack is not part of the equation on purpose, as the aim of this mod is to make repair more useful.#14
but maybe I'll make the bot hackablility into another minimod - I'm thinking bots hackable but only if immobilized by the stasis field generator first. should be interesting enough.
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