So there's a line in the Beta 5 readme:This could probably do with some explanation.[...]
schema air_recirc_lparchetype AMB_HYDROvolume -500mono_loop 0 0recirclp
I'm assuming here (and it's a big assumption) that there was originally that sound without the screams on repeat. So it would suck in air constantly
localized pyrokinesis negates protocol explosion damage again?