ShockEd Basic Toolkit 1.13

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antimatter_16Quote
Presenting The ShockEd Basic Toolkit 1.13

ShockEd Basic is based on the ShockEd Toolkit 1.3.1 by Nameless Voice and has been released with permission.

ShockEd Basic was originally created to be a Basic Toolkit for the original version of Thief1 DromEd. However, the project ballooned to include Thief1, Gold, and Thief2, as well as Newdark. Support for ShockEd was also added, and is available in its own standalone download. New functionality and support for Newdark has been added for Shocked 2.12, and Newdark ShockEd. Despite its name, DromEd "Basic" is quite advanced, and includes new features, has had bugs fixed, and usability improved through the streamlining of its menus and easier installation with Newdark.

Download
Current Beta - Released 2019-07-21:
DromEd Basic 1.14 (Beta4) - Mediafire
ShockEd Basic 1.14 (Beta4) - Mediafire

Past Versions
DromEd Basic 1.13 - Mediafire
ShockEd Basic 1.13 - Mediafire
DromEd Basic 1.11 - Mediafire
ShockEd Basic 1.11 - Mediafire
DromEd Basic 1.10 - Mediafire
ShockEd Basic 1.10 - Mediafire
DromEd Basic 1.09 - Mediafire
ShockEd Basic 1.09 -Mediafire
DromEd Basic 1.08 - Mediafire
ShockEd Basic 1.08 - Mediafire

Get latest Newdark here

Features:
  • Unified Newdark Dromed Menus for Thief1, Thief Gold, Thief2 and ShockEd.
  • Support for ALL versions of Dromed & ShockEd, Newdark AND OldDark, and streamlined installation via file replacements included in .\Tools\. ShockEd support is available through its own standalone download.
  • Several menu and binding bugs have been fixed, including the Alt+E edit_mode bug that prevented users from exiting game mode.
  • Menus have been streamlined through removing duplicate menu options, grouping similar commands together, and expanding menus.
  • All .cmds files have been moved to .\Cmds\ and no longer clutter your root SS2 directory
  • Useful original commands have been added to the menus, as well as input through dialog boxes for command such as loading savegames, running custom .cmds files (such as those created by the Thief Objective Wizard), and the creation and editing of Quest Variables, among others.
  • The EAX menus have been streamlined significantly. Previously unlisted EAX types are now listed, with their DromEd names, Official Names, and EAX index number. The "eax_set_archetype" command has been added as well so you can easily set eax values for sets of rooms based on their room archetype.
  • Newdark menu options have been added for Newdark features, such as Loading DML files, exporting the Worldrep as an object, setting background images for use as blueprints and guides, displaying Object Vhots, Loading multibrush .vbr files with their associated textures, reconstructing lights, and rooms on stripped missions, setting increased lightmap resolution, increasing the world size, the ability to highlight rooms by their archetype and the new "Build" dialog.
  • Includes all utilities included in The ShockEd Toolkit by Nameless Voice
  • A document that lists all the menu commands and describes their uses, found at .\Docs\DromEd Basic Menus Explained.rtf
  • Many other little goodies here and there

Installation
System Shock 2 with Newdark
1. Install System Shock 2 and patch it to its latest version (2.3)
2. Install Newdark + Newdark Dromed. If installing with SS2 Tool, you'll still need to install Newdark ShockEd by extracting editor.zip (found in the newdark package, ss2_v243.zip) to your root SS2 directory.
3. Decompress this toolkit to your root SS2 directory. Overwrite any files when prompted.

System Shock 2 without Newdark
1. Install System Shock 2 and patch it to its latest version (2.3)
2. Decompress this toolkit to your root SS2 directory. Overwrite any files
when prompted.
3. Copy the contents of .\SShock2\Tools\ShockEd 2.12 to .\SShock2

Changelog
1.13
Added "Particle Color Palette.jpg" to docs
Added "Draw Link type..." and "Hide Link type..." to Show/Hide submenu
Added New EAX values (22-25) to EAX menu
Added "Reorder Scripts..." to Script submenu

1.12
Updated 3ds to bin application
Updated DEOCI to 1.41
Added "Runtimes" directory containing *.ocx files required for 3ds to bin, Thief Objective
wizard, and monolog viewer and installation instructions

1.11
Added disabled window resolutions for DromEd in User.cfg for easy setup.
Added "redraw_always" to olddark startup.cmd
Added "Toggle_book_autoreload" to startup.cmd
Added EditMode.cmd
Added EditModeAtPlr.cmd
Changed "Parameters"->"Variables" in Editors Menu to reflect the actual window title
Listed keyboard shortcuts for a number of menu options
Added "Camera to" submenu to View menu
Added "AI Cell" to "Camera to" submenu
Added "Object" to "Camera to" submenu
Renamed "Show" submenu in "View" to "Show/Hide"
Added "Objects" to "Show/Hide" submenu
Added "Creature Joints" to Show/Hide menu
Reorganized Hilight Menu
Added "Add Hilighted to Group" to Hilight menu
Added "Hilight Non-Axial" to Hilight menu
Merged Show "Non-Hilighted" and "Hide Non-hilighted" into "Toggle Hilighted Only"
Added Quick Link submenu to Tools menu, moved Link group items into it
Added Link Group Contains,TPath,TPathInit,DetailAttachement to quicklink menu
Added "Set Animlight cutoff" to Extra Menu
Added "Set Lightmap Parameters" to Extra Menu
Changed F1, now opens command help dialog, instead of printing all commands
Added Alt+R Returns camera to edit mode at player position
Added Ctrl+I Spews info on selected brush to mono
Added ';' deviously selects the default face of the currently selected brush
Fixed Home binding to teleport to 0,0,0 as intended
Added Shift+U selects active meonly area brush
Added Shift+O toggle object rendering
Added Shift+F1-F7: Filter Terrain, Light, Area, Room, Object, Flow, or None
Added F9, 10 Play/Halt All Schemas
Changed Ctrl+Alt+<#> to scale player speed to more usable levels
Added Wall and Ceil object bindings to Shift+W, and Shift+C, respectively
Replaced a few non-existent commands with correct ones (Draw Path Cells->AI_Draw_cells,
Draw_AIs->AI_draw, draw_path_cell_links->AI_Draw_links, path_test->AI_Test_Cells,
draw_move_suggestions->ai_draw_suggestsions)
A few other fixes and enhancements

1.10
Added "Open Template" menu option that opens .\levels\template.mis
"Set GameSys..." now properly shows a file browser, instead of a dialog box
"Drop Script..." now properly shows the drop script box instead of a dialog box
Added disabled menu options for loading NVScript, VK's Script, and tnhscript
Added disabled menu options for loading NVDebug, and playtesting difficulty
Added disabled option in startup.cmd to load levels\template.mis on start
Improved several dialog box defaults
Removed some Newdark only commands from the OldDark ShockEd menus
Added updated Thieffont tool 1.2 by Telliamed
Added Dark Engine Object Converter Interface 1.3.2 by R Soul
Added an updated version of BintoE.exe. Old version renamed to "BintoE-old.exe
General nitpicking

1.09
Added the "Recent Files" menu option to the Newdark menus

1.08
Initial Release

[Disclaimer]
System Shock 2, ShockEd and everything else is the property of their respective owners.
USE THIS PACKAGE AT YOUR OWN RISK.

Known Bugs
None currently, please report any you find. However, after using "Alt+R" to return to EditMode at the camera position, Alt+E may start to return to EditMode at the camera position as well. This is due to the user.bnd file superseding default.bnd for Alt+E. Search user.bnd for "bind e+alt edit_mode" and replace the line with:

Code:
bind e+alt "run .\cmds\EditMode.cmd"
Disclaimer
Thief, DromEd, System Shock2, ShockEd and everything else is the property of their respective owners.
USE THIS PACKAGE AT YOUR OWN RISK

Special Thanks
Nameless Voice, and all others involved in the creation of the Original DromEd Toolkit
6636c043cfadc
StaticZQuote
Thanks for release. Is it hooking?

PS Fix links in 1st post.
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KolyaQuote
Might I suggest to attach the files to the post instead of using mediafire? We collect this kind of stuff... :)

Also has this been tested with a standard SS2Tool installation? In that case it might be worthwhile to refer to that instead of linking an external NewDark download (which we also have here), because that's what most people here will have.
6636c043cfdb0
antimatter_16Quote
I've attached the files to the post, but I've left the links to mediafire.
@StaticZ were you having trouble with the links? They always worked fine for me.

ShockEd basic does work with an SSTool installation, however because SS2Tool does not install ShockEd, you'll need to do that after installing SS2Tool, then extract ShockEd basic, overwriting any files when prompted. I updated the installation notes to make note of this.

Though, if you wanted, feel free to integrate ShockEd Basic into SS2Tool.

[Edit]
It's just come to my attention that I accidentally removed the "Recent Files" menu option from the newdark menu. I'll update and release a new version today.
6636c043d015b
StaticZQuote

Quote by antimatter_16:
@StaticZ were you having trouble with the links? They always worked fine for me.
Now they work fine, but when i write post they open smth like %20http\\URL"

What is MOTTABLE.dll? Hook for editor?
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