ShockEd Basic Toolkit 1.13

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KolyaQuote
As I understand it I would take the NewDark shocked package and overwrite it with yours. Then I'll drop that mixture into a fully patched SS2 game. DromEd.cfg should be the correct version then.
Acknowledged by: antimatter_16
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antimatter_16Quote
I'll be putting out a new version in the next few days. I've been getting some feedback and requests in the DromEd Basic thread on TEG.
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antimatter_16Quote
Updated to 1.10. Changes are listed in the OP.
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ZylonBaneQuote
There seems to be a significant bug in the most recent version of BinToE. In the PARTS section of the E files it generates, the material indexes are zero-based. They should be one-based, as they are in the MATERIALS section.
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Yankee ClipperQuote
Now that there is a new NewDark, which Menus.cfg and DromEd.cfg files should be used? The ones that are in the ShockEd 1.10 package or the ones in NewDark 2.43?
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