ShockEd Basic Toolkit 1.13
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6648d7f0a52b2
09. June 2013, 19:38:34
As I understand it I would take the NewDark shocked package and overwrite it with yours. Then I'll drop that mixture into a fully patched SS2 game. DromEd.cfg should be the correct version then.#10
Acknowledged by: antimatter_16
10. June 2013, 02:27:57
I'll be putting out a new version in the next few days. I've been getting some feedback and requests in the DromEd Basic thread on TEG.#11
11. June 2013, 05:21:12
Updated to 1.10. Changes are listed in the OP.#12
28. June 2014, 19:09:35
There seems to be a significant bug in the most recent version of BinToE. In the PARTS section of the E files it generates, the material indexes are zero-based. They should be one-based, as they are in the MATERIALS section.#13
06. August 2014, 06:10:35
#14
Yankee ClipperQuote
Now that there is a new NewDark, which Menus.cfg and DromEd.cfg files should be used? The ones that are in the ShockEd 1.10 package or the ones in NewDark 2.43?Legal stuff
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