6649843ed5356
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
21 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
...
14
[
15
]
Home
»
File Archives
»
SS2 Fan Missions
»
SS2 Christine FM1: Ponterbee Station V5
6649843ed57a5
1 Guest is here.
New topic
Reply
Topic:
SS2 Christine FM1: Ponterbee Station V5
Page:
«
1
...
14
[
15
]
Read 303940 times
6649843ed5f33
voodoo47
#336
Report
Quote
Reply
11. May 2022, 06:27:49
6649843ed5fad
that will work because SCP is getting loaded as a mod. basically, this is an edge case scenario where you are semi-screwed no matter what you do, afaik, there are 3 options here;
1) leave the original lowres custom skyboxes active. the result is lowres skyboxes at all times
2) take the hires station skybox from SHTUP and include it with the FM. hires skyboxes, but taking a chunk of SHTUP and placing it into the FM. potential SHTUP update will not be reflected
3) don't include any skybox in the FM. SHTUP skybox will be loaded, but no skybox if SHTUP is not active
choose your poison.
6649843ed60f4
ZylonBane
#337
Report
Quote
Reply
11. May 2022, 19:06:06
6649843ed615c
There's a nuclear option: Include SCP's lo-res station skybox in the GOG/Steam/SS2Tool build. So it essentially becomes a vanilla asset.
6649843ed6221
voodoo47
#338
Report
Quote
Reply
11. May 2022, 19:54:53
6649843ed6271
hadn't thought of that - which is odd, because I've already done it in the past (extra model in the tool resources to make sure priorities work properly). yeah, that is a perfectly workable solution, will push the skybox into the tool (that will suffice).
6649843ed632e
ZylonBane
#339
Report
Quote
Reply
11. May 2022, 20:29:55
6649843ed6383
Oh god what have I done.
6649843ed6440
voodoo47
#340
Report
Quote
Reply
11. May 2022, 21:11:10
6649843ed648c
well I wasn't the one unhappy about the current situation, now was I. anyway, if you don't want me to do that, then I'm perfectly ok with leaving things as they are now - whoever will end up with no skyboxes will be shown the error of their ways and pointed to SHTUP.
6649843ed651f
ZylonBane
#341
Report
Quote
Reply
11. May 2022, 22:19:16
6649843ed656a
Ehhhh, it's not like it hurts anything being included in the base distro.
6649843ed65f1
voodoo47
#342
Report
Quote
Reply
11. May 2022, 22:24:14
6649843ed663c
my thoughts exactly. to the toolmobile!
6649843ed6a54
Stefano
#343
Report
Quote
Reply
16. May 2022, 17:59:48
6649843ed6aa9
Christine
First of all, kudos to Ponterbee Station (v5), very high level of design, interaction and depth. I'm currently playing Nightwalker (v3) and, despite just getting started, it seems to be just as fabulous.
I wanted to report a (possible) bug that I found in Ponterbee Station, namely the fact that all the Nanites have completely disappeared (I had over 2000). I believe it is associated with the Recycler, as it happened to me after a few uses (20-30) of the same. Fortunately I had a not too old save (20' of game?). I reloaded and just dropped the Recycler from the inventory. No anomalies occurred in the rest of the game.
I don't know if it's a known problem or if it was a case.
Thank you very much,
Stefano
6649843ed6b67
voodoo47
#344
Report
Quote
Reply
16. May 2022, 19:34:12
6649843ed6bb6
this is a known SS2 bug (the stack reducer), not related to the fan mission. the only thing you can do is load a save before it happened, or alternatively, spawn enough nanites/other items to compensate.
Acknowledged by:
Christine
6649843ed6e21
Christine
#345
Report
Quote
Reply
17. May 2022, 05:11:00
6649843ed6e72
It never happend to me, but one of my betatesters had this bug one time with cyber moduls.
I don't believe it is associated with the recycler. I'm using the recycler very, very often, but never had this problem.
6649843ed7019
Stefano
#346
Report
Quote
Reply
17. May 2022, 16:12:49
6649843ed7069
voodoo47
Thanks a lot for your input, good to know, I'll pay more attention then
6649843ed71e4
Stefano
#347
Report
Quote
Reply
17. May 2022, 16:13:21
6649843ed725a
Christine
Thanks a lot for your input, good to know, I'll pay more attention then
6649843ed732a
voodoo47
#348
Report
Quote
Reply
17. May 2022, 17:55:10
6649843ed737c
no problem
no problem
6649843ed7455
ZylonBane
#349
Report
Quote
Reply
17. May 2022, 19:33:19
6649843ed74aa
6649843ed753f
SinsD
#350
Report
Quote
Reply
21. May 2022, 02:15:14
6649843ed758f
Such a good fan mission
6649843ed7791
Jules
#351
Report
Quote
Reply
18. September 2022, 19:05:55
6649843ed77eb
Marvelous work on this FM. I understand that making a proper FM for SS2 is pretty hard when compared to Thief, given how the kind of game flow that games like SS2 or DX require is best suited to a lengthier experience than what you'd get with your average Thief mission. The community might not have made a lot of FMs over the years, but most of the ones we've got are very good.
My only complaint is the voice acting, which I've found to be very out of tune with the rest of the experience. I understand that this is fan work so that I shouldn't expect professional voice acting, but I couldn't help but feel the disconnection between how on par with LGS' original work the level design was and how amateur the voice logs sounded. Still, this is a minor complaint compared to how well done everything else was. I look forward to playing the rest of the series!
6649843ed790b
voodoo47
#352
Report
Quote
Reply
18. September 2022, 19:53:18
6649843ed795d
the only VOs that were really hard to listen to as far as I'm concerned were the Shodan clips, you just cannot have proper Shodan without Terri. the rest is fine, if we consider the vanilla clips 10/10 then they are in the 7-9 range.
anyway, the
Shodan VOs
we can fix now.
6649843ed7be8
Jules
#353
Report
Quote
Reply
18. September 2022, 20:08:40
6649843ed7c46
voodoo47
Perhaps I'm just spoiled! I remember playing The Nameless Mod for Deus Ex and being in awe at how good the voice acting was in it. As for the remade SHODAN VOs - yeah, I've actually played the FM with those. They're obviously excellent.
6649843ed7d27
voodoo47
#354
Report
Quote
Reply
18. September 2022, 20:34:48
6649843ed7d87
well yes, it's not up to par with the best Thief FMs VOs, but it does the job. definitely better than quite a few vanilla SS1 emails/logs, some of those really are just random people from the office pretending to voiceact.
hey Carl the coffee guy, you wanna have your voice in a game?
«
Last Edit: 19. September 2022, 11:28:41 by voodoo47
»
6649843ed7e3d
kal
#355
Report
Quote
Reply
15. March 2024, 16:44:45
6649843ed7e8d
just finished this, damn great mod
does anyone know where to find Garret's secret? its the only side quest I didn't complete
6649843ed7f2a
Christine
#356
Report
Quote
Reply
15. March 2024, 16:56:38
6649843ed7f7e
Thank you
Look in the garden section, near some Pine Trees
6649843ed8155
kal
#357
Report
Quote
Reply
16. March 2024, 01:58:04
6649843ed81a6
Christine
Are you referring to the little lab area below the garden stairs? Because I searched around that place before and couldn't find any use for Garret's code, am I missing something?
6649843ed82ac
Stingm
#358
Report
Quote
Reply
16. March 2024, 03:36:56
6649843ed8306
Yes you are. Search up those stairs for a semi hidden area. Its there but sometimes hard to see. Look behind bushes etc.
6649843ed84cb
kal
#359
Report
Quote
Reply
16. March 2024, 08:16:25
6649843ed851c
Stingm
Found it! I'm a bit disappointed because I was banging my head against this secret expecting story details or audio logs
Anyways I'm happy now that I've 100 precented this so I can move on to nightwalker
Your name:
This box must be left blank:
Look at you, ____: a pathetic creature of meat and bone! (Fill in the missing word):
1 Guest is here.
New topic
Reply
I’ve sometimes wondered where I got the idea that New York once seemed unknowable, a forest of mysteries.
Page:
«
1
...
14
[
15
]
Home
»
File Archives
»
SS2 Fan Missions
»
SS2 Christine FM1: Ponterbee Station V5
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6649843ed86b3