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SS2 Christine FM1: Ponterbee Station V5
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Topic:
SS2 Christine FM1: Ponterbee Station V5
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QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with the FM selector
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Christine
#0
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11. September 2005, 17:35:06
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Tags:
°FM
°multiplayer
°SS2
°ponterbee
This is Christine's stunning FM-Campaign
Ponterbee Station
(
as announced on TTLG
,
version 2
,
version 3
).
The 3rd version adds a new earth level, new areas in the existing levels of the FM, new custom objects, NPCs and a
new player model for multiplayer
. Multiplayer was also worked over and should be fully functional.
In this 4th version Christine has reworked all levels based on NewDark, made some extensions and changes to the levels, added many new objects and also a few features from SCP. The
object-shrink-mod
was also integrated. This version requires
NewDark 2.48
and
SHTUP-ND
.
The 5th version brings some smaller updates here and there, including a few SCP features, but mainly enemy respawning has been fixed and finally works as intended.
You can now download
new Shodan VOs for this mission
, recorded by Terri Brosius, the original Shodan VA. Ponterbee_Nightwalker_VO_Terri_Dark zip contains ready to install files, extract (each snd2 folder) to the respective fan mission root folder and overwrite to get the new voiceovers.
Visit Christine's site for lots of
screenshots
.
Listen to the
audiologs from this mission.
«
Last Edit: 17. February 2023, 20:30:38 by Moderator
»
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Kolya
#1
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01. February 2006, 16:40:07
Re: SS2 Christine FM1: Ponterbee Station V3
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Updated to version 2. See first post.
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Kolya
#2
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22. February 2006, 00:18:58
Re: SS2 Christine FM1: Ponterbee Station V3
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I did some audio logs for this fan mission and I'm very proud to be part of it.
I wore the helmet to create the logs via it's integrated microphone. Talk about authentic props... I replaced the original mic and earphones from 1967 though. Anyway, these are the logs I did.
1. "Ok Jack, the access code for Medical Storage 1A is ..."
2. "Until last week, Ponterbee station was the most boring space station you can imagine. Nothing happened here, absolutely nothing. ... "
3. "Damn, all the doors are locked... I have to get to Engineering! ... "
4. "Congratulations on completing your training..."
5. "We've been expecting you soldier..."
«
Last Edit: 23. October 2008, 00:19:51 by Kolya
»
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kidmystik101
#3
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12. March 2006, 06:49:07
Re: SS2 Christine FM1: Ponterbee Station V3
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just got to command, nice work on the logs kolya
by the way, i want that helmet
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hobie
#4
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29. March 2006, 02:34:10
Re: SS2 Christine FM1: Ponterbee Station V3
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This mod looks great. I can't figure out what to do with the 230/SYT though. A hint would be appreciated!
Hobie
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Killseeker
#5
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29. March 2006, 04:03:30
Re: SS2 Christine FM1: Ponterbee Station V3
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Hi Hobie,
you need to place the 230/SYT into the systems monitoring unit which is in the Research section on the Med/Science level. You need to travel through some air ducts which begin in the Cryo Recovery section. There is a large room with a smaller side room to the right which contains a couple of large terminals and an open air duct. Go through the air duct to another large room filled with water. Below the platform that you will be standing on is a tunnel. Go through here, up the ladder, through some more ducting and you will appear in the Research department. Follow the corridors, go down the stairs and into the large windowed room almost opposite the stairs. As you enter look to your right and you will see the systems monitoring unit on the wall. Drag the 230/SYT from your inventory to the unit and it will unlock the double doors further down the corridor. Then you can enter the elevator and explore the rest of the station....
I'm also stuck. I can't find the Crew Quarters access card. I've been to every level, but I can't get in to the barricaded room in the Mall. I guess I've missed something along the way. Any help would be appreciated. Thanks.
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Christine
#6
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30. March 2006, 18:58:22
Re: SS2 Christine FM1: Ponterbee Station V3
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@ killseeker - there is a small room with some pipes near the barricade, where you can crunch to the donut shop. Now you are behind the barricade. If you explore this area, you'll find the access card for the crew quarters.
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Sjork
#7
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30. April 2006, 16:50:02
Re: SS2 Christine FM1: Ponterbee Station V3
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Hi everyone,
i played the game several hours in line and I have to say that "Ponterbee Station" is awesome, more like an unofficial Part 3 of SS2.
But I'm stuck and don't know how to solve it before I'm going nutts because I just ran the sixth time through the whole station and can't find the silly cargo bay card, either 1 nor 2.
I have the engine core control card and the three reactor codes and all the other access cards. I only need a battery and the access cards to the cargo bays.
I think I can remember that the battery for the door is in one of the cargo bay.
I'm quite despaired
Can you help me, please.
Many greetings
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Christine
#8
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05. May 2006, 05:59:40
Re: SS2 Christine FM1: Ponterbee Station V3
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Hi Sjork, thank you, I'm glad that you like it
You'll find one of the access cards for the cargo bays in the Chemical Storeroom on the engineering deck.
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Sjork
#9
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07. May 2006, 12:31:22
Re: SS2 Christine FM1: Ponterbee Station V3
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Oh Man, it was the whole time there in the middle of my way. I ran five times over it and did not see the damn corpes.
Well, ähmm.....
thanks for helping me out although it is a bit embarrassing.
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Givlmrak
#10
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22. May 2006, 06:02:48
Re: SS2 Christine FM1: Ponterbee Station V3
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My friend and I just played coop throughout your entire campaign and were surpised by the talent but into this one. After just finishing System Shock 2 for the first time we didn't expect much from a FM but this really surpised us. So thanks for all the work Christine that you and your voice actors put into this one it helped us kill time this summer. Thanks again!
Also if anyone could suggest any equally amazing FMs I'd like to hear it right now working on the Return to the UNN
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Eawyne
#11
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26. February 2007, 15:16:48
Re: SS2 Christine FM1: Ponterbee Station V3
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Well... I downloaded that FM juste two days ago and whew ! Impressed ^^ Never imagined to find that. It's very cleverly designed, the levels are well done, and overall, it's juste nice et so on ^^ Just not as intense as was SS2, far too many ammo and stuff around, but it might as well be only my point of view
Really liked the mall, and in some aspects, some things were more detailled all around the station than was the Von Braun =) Can't wait to swith to the Nigthwalker
But i'm stuck ! It's that acces code to the Shuttle Bay... i've been roaming all around the station to find something, Unloading quatities of shotguns just to keep a pace to shoot at those respawning creatures
Please, help ^^
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Kolya
#12
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26. February 2007, 15:58:00
Re: SS2 Christine FM1: Ponterbee Station V3
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Hi Eawyne, AudioCra-Z explained this
here
. (Mark the spoilered blue text with the mouse pointer.)
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Eawyne
#13
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26. February 2007, 17:15:27
Re: SS2 Christine FM1: Ponterbee Station V3
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Oh god ^^ The corpse was just hidden in the larvas
Thanks a lot
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Cap. John Matrix
#14
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07. June 2007, 04:11:54
Re: SS2 Christine FM1: Ponterbee Station V3
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This PS seemed very very dark to me, I can't see anything in there. Well, I have only started the game e received the "Welcome" from Shodan; could the game to be more visible after the entrance?
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gadgetsan
#15
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24. June 2007, 18:25:02
Re: SS2 Christine FM1: Ponterbee Station V3
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Help
! ! !
Hay!
I was sceptic about FMs but 'TPS' is relly great, I can't wait to see
The Nightwalker;) but unfortunatly I'm stuck:(
Please help me to find [The core control card]
I've probably run over it couple of times but it seems invisible for me... :p
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Kolya
#16
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24. June 2007, 20:19:19
Re: SS2 Christine FM1: Ponterbee Station V3
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Check this
post by Christine
.
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Bobbert
#17
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15. July 2007, 00:59:15
Re: SS2 Christine FM1: Ponterbee Station V3
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Hi, I just downloaded this mod, but I can't get to the actual gameplay. I'm running the mod with Mod Manager, and everything works fine through the intro movie. After the movie is over all I get is a little flashing and then a black screen. The game will still go to the menus, will save, and will load, but the level itself never shows up. The regular game runs fine though. Does anyone have any ideas? Thanks.
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The Brain
#18
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15. July 2007, 22:55:36
Re: SS2 Christine FM1: Ponterbee Station V3
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Are you using my version of mod manager?
I just tested and this mod does work with it. And I can play this mod, too. No black screens at all.
Try to rename lgvid.ax to different filename, for example to lgvid.ax.bak. You need to
disable hidden file extension option
to see that .ax bit in Explorer.
Did you use
SS2 Kolya Tool v2.1
on your game?
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Bobbert
#19
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16. July 2007, 01:03:12
Re: SS2 Christine FM1: Ponterbee Station V3
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I did use SS2 Koyla Tool v2.1. I'm using SS2 Mod Manager v1.10. I tried running the game with and without the Rebirth Beta 01 mod. Should I have anything else running like shtup or Anomalies, Discrepancies, and outright Bugs? I also tried tried disabling lgvid.ax, but that just skips the movies and goes straight to the black screen. I do momentarily see the loading screen before the blackness, but it is very short.
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Kolya
#20
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16. July 2007, 08:54:32
Re: SS2 Christine FM1: Ponterbee Station V3
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Sounds like something went awry while making the game mod ready. Try reinstalling the game and following the
Mod User FAQ
by the word.
What version of the game do you have (original/HOTU/other)?
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Bobbert
#21
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17. July 2007, 04:57:14
Re: SS2 Christine FM1: Ponterbee Station V3
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Thanks for the feedback. I'll try reinstalling the game next chance I get. I am using the HOTU version.
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Kolya
#22
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17. July 2007, 07:37:57
Re: SS2 Christine FM1: Ponterbee Station V3
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Then don't patch it, it is patched already. See the "typical procedures" for the
SS2Tool
.
«
Last Edit: 05. October 2008, 20:55:08 by Kolya
»
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MorgTzu
#23
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07. August 2007, 00:29:27
Re: SS2 Christine FM1: Ponterbee Station V3
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Really looking forward to Polaris! Any news?
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