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Message: [quote author=Fironkkuify link=msg=33947 date=1325124773] Well that's something only the creator can probably answer, or Kolya maybe -w- Anyhow, to get more into detail about what I like about this FM. It's a pretty straightforward mission that emphasizes the idea of exploration which extends a mission that would probably be 5 minutes to around 15-25 minutes long or even longer. It also had a clever way of getting the player to figure out the only code needed to progress instead of an audio log just telling you outright. Voice acting is also pretty good and I like the idea of the log that explained the roles of the crewmen and women stationed at the outpost. Level design isn't flawless (could use more pazazz to add more life and color to it) but it's functional and easy to follow. A criticism is that you probably won't even use any guns in this FM. I only ever managed to find around 7 standard bullets for my pistol. There's no upgrading whatsoever (though this is understandable given the length of the mission). There are also areas that make it seem unfinished or incomplete (like the secret areas, which seem to only be accessible via summoning objects, but this could be explained by some other reason). [/quote]
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