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Message: [quote author=voodoo47 link=msg=23583 date=1296940922] ..ok, first, I'm a total newbie in this, so don't be surprised if I say something stupid or obvious. I have been looking at the original mesh.crf, trying to figure out how things work. the reason is simple-I would like to use rebirth models for the living crew members as well (as having both the original, and the rebirth models on one screen looks just wrong). so basically, the original game uses one set of models and textures for living people, and another for corpses (CRUx_xxx/CORx_xxx). that means adding a rebirth model is quite easy, all I had to do was make a copy of the rebirth CORx_xxx models and rename them to CRUx_xxx. there is one problem though-the new "living" model uses (or rather, if I understand things correctly, is internally linked to) the old "corpse" texture, making the living ingame npcs look a bit too bloody. the question is-how difficult would it be to edit the new "living" model (in reality, just the renamed "corpse" model) and link it with some other texture (exactly as the original CRUx_xxx is linked to CRUx_xxx.GIF)? [/quote]
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