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Message: [quote author=Nameless Voice link=msg=23614 date=1296992569] You can't really convert AI meshes back to .e, you lose the limit planes, meaning you won't be able to convert them back to .bin. If you just want to change the textures, use a hex editor on the mesh's .bin file and replace the texture name. Just don't change the length of the file. [/quote]
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