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Message: [quote author=RocketMan link=msg=8543 date=1259705069] Changing the textures in the sense of making a direct replacement of the file is possible but if new UV mapping is required or if you want to remodel something and put it back in the game it won't work without repairing the model after the changes have been made because the information governing how the mesh deforms in response to being animated (joints, motions, etc) is lost in the process of rebuilding the mesh. I had to be reminded of this on a couple of occasions myself. [/quote]
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