////Subtracts Repair skill requirement from condition bump+ObjProp -12 "DesignNoteSS" = "rsdBumpReq=1;" //Weapon
How do I see the Repair improvement? So that he can increase the quality of the condition of the weapon.It is possible to make the Repair skill number correspond to how many condition points will be restored (i.e. Repair 1 restores 1 point, would be 2 out of 10, Repair 6 restores 6 points, making 7 out of 10).