Modifying the game to randomly choose from more/personally added sound files?

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Diego137Quote
For instance, the pistol has three different 'firing' sound files. I've located the files - WAVs - and I know how to overwrite them with my own. However, is it possible for me to modify the game so that it plays one of four versions I've personally added to the archive rather than just the three? Thanks for any help.
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voodoo47Quote
again, sound schemas. avoid, if for nothing else then just for the fact that your mod would become incompatible with all gamesys mods.
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Diego137Quote
voodoo47
Oh, I see -- that's a shame. Oh well.  ¯\_(ツ)_/¯
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Diego137Quote
voodoo47
Hey, for what it's worth, I managed to find a workaround. It's not perfect, but it will produce the same basic effect, and has nothing to do with sound schemas.  :thumb:
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sarge945Quote

Quote by Diego137:
voodoo47
Hey, for what it's worth, I managed to find a workaround. It's not perfect, but it will produce the same basic effect, and has nothing to do with sound schemas.  :thumb:
You can't just say that and then not tell us what it is.

Having random sounds in SS2 without sound schemas would be BIG if true
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