Modifying the game to randomly choose from more/personally added sound files?
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6649fc498a7d9
16. June 2023, 01:31:09
#0
Diego137Quote
For instance, the pistol has three different 'firing' sound files. I've located the files - WAVs - and I know how to overwrite them with my own. However, is it possible for me to modify the game so that it plays one of four versions I've personally added to the archive rather than just the three? Thanks for any help. 16. June 2023, 08:25:49
again, sound schemas. avoid, if for nothing else then just for the fact that your mod would become incompatible with all gamesys mods.#1
17. June 2023, 01:14:10
#3
Diego137Quote
voodoo47Hey, for what it's worth, I managed to find a workaround. It's not perfect, but it will produce the same basic effect, and has nothing to do with sound schemas.
18. June 2023, 16:13:27
#4
Quote by Diego137:
You can't just say that and then not tell us what it is.voodoo47
Hey, for what it's worth, I managed to find a workaround. It's not perfect, but it will produce the same basic effect, and has nothing to do with sound schemas.
Having random sounds in SS2 without sound schemas would be BIG if true
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