🔒 SS2 minimod: Real Hybrid Shotgun
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6648993be6cc4
07. December 2015, 18:34:56
no, it's only the vanilla model - the rest hold an actual something in their hands, and it's easy to make that something invisible by editing the texture. the vanilla AI is different - the shotgun stub is basically his giant (middle) finger, so if I edit the texture out, a hole will be left in his hand. also, a part of his bloodied head is mapped onto the tip of the shotgun, and that stays visible no matter what. so, to make this work properly/unbuggy, a model with the shotgun stub removed is needed.#20
so basically, cut away the shotgun stub, close the hole on his fist. joints should be preserved.
07. December 2015, 23:58:38
ok, a test version of a different setup - this one will remove the shotgun from the hybrid once you loot it from the corpse. needs SCP (no Rebirth or Arcaniac for now).#21
//attach removed.
08. December 2015, 23:48:05
ironed out some wrinkles, and fixed a nice fat bug - RC attached. also, I believe this setup (real shotgun in hand, removed once the gun is looted from the inventory) is closest to the original (non)setup, so unless a show stopping bug pops out, I intend to use it for the final/full version of the mod* (vanilla AI and Rebirth, Arcaniac already has a fully working addon that does the thing as properly as possible with the currently available resources). unless there are objections.#22
thorough testing would be appreciated, especially whether everything works properly after saving/loading/going through bulkheads.
*hopefully RocketMan will manage to fix up the vanilla AI model, it'd be really nice to have it in the final version.
11. December 2015, 03:23:50
I had problems with the shotgun so I ended up just remodelling and retexturing it. Don't worry it's still vanilla. You might actually prefer the way I did it because the shotgun is a separate entity now. In any case, the hand is closed just in case.
#24
Acknowledged by: voodoo47
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