📌 DMM - Dark engine Mod Manager

2 Guests are here.
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sarge945Quote
lowercase "e" makes it look like a Russian keygen
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📱 MarvinQuote

Quote by voodoo47:
github's ability to hide the download links never ceases to amaze me. ah, there we go, https://github.com/pshjt/dmm/actions/workflows/dmm_build.yml

the latest download (Commit 6674dfb) seems to have reverted the changes though? crfs not recognized again. eeeh, I'll just wait until you post the official release.
Wrong PR? This is it: https://github.com/pshjt/dmm/pull/12/checks
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MarvinQuote
https://github.com/pshjt/dmm/releases/tag/v1.1.1
At least you should not be blocked any longer, Unfortunately, Windows Defender flags this as a virus all of a sudden, so not sure how useful the app is atm. :-/

Will go for the rest at a later point. If someone knows how to tell MS that a program is not evil, let me know.
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voodoo47Quote
throws a security confirmation at me, the previous wip builds did not do that. weird.

the c7e73c9 build has no security issues, and crfs are recognized, so if this cannot be resolved at the moment, I'll just use that. having the columns not completely locked is not a big deal.
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voodoo47Quote
miracle.flame pointed out something interesting - dmm.exe, when launched, will overwrite the movie_path in install.cfg to .\cutscenes+.\Data\cutscenes unless something else is specified in dmm.cfg (game.baseMoviePath, needs to be .\movies for Thief else there will be no cutscenes).

I'm guessing there is some reasoning behind this?
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