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Message: [quote author=voodoo47 link=msg=85697 date=1428339882] the classic - part of the texture is stretched on the door surface in a bad way (noticeable on the screenshot, just look at the thin tall metal slab with no bolts right under the door vhots). tends to twitch around as you move. CANDLE2 vhot needs to be moved up a bit, HLAMP even more (old model has no wick, but whatever). also, because of an existing hipoly resource that has been circling around for quite a while now, please make the HLAMP vhot 1 (instead of 0). attaching two more models that have the opposite problem, to make things consistent, their already existing vhot 1 needs to be set to 0. the rest of the models are looking good. [/quote]
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