Thief list of broken and lowpoly objects that need fixing
1 Guest is here.
664a177d617c2
08. April 2015, 13:06:23
I had some trouble importing this model and had to use the tools from shadowspawn to convert it.#85
So better do a double check nothing is broken on the model now.
I have added vhot 0 and vhot 1 on this model. Like I did with the other one.
09. April 2015, 00:05:01
#86
Quote by Olfred:
ah, I see it now. ok, so I've now have everything I need - thanks again.Like I did with the other one.
16. April 2015, 22:00:50
#87
Quote by Olfred:
I was thinking about adding support for custom-numbered vhots right about a week ago. Eerie o.oMaybe at that point the script from nemyax still started at vhot 1 and in the meantime he changed it to start at 0.
But the way it works now is that all the vhots get sorted (by name) and then they get assigned following that order.
So I can't like create a model with only vhot 3 and 7.
This should make it into the next update.
16. April 2015, 22:05:50
Ah, nice to hear that. This way I can fulfill voodoo47s (model) needs.#88
16. April 2015, 22:24:44
Off topic:#89
There's a whopping bug where branching hierarchies are only partially rendered. I need to fix that, and the vhots will be a small bonus. But I don't know how long this will take =(
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