Thief list of broken and lowpoly objects that need fixing

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664a59f68950e
OlfredQuote
better?
664a59f689728
voodoo47Quote
yup. off to the restored T2 demo it goes.
664a59f689837
voodoo47Quote
Olfred, could you add a bunch of vhots to the attached candles? tip of the wick please. also, CANSTIC2.BIN (the non-EP version) is slightly broken texture problem actually, already fixed.

thanks.

//almost forgot - doorkeep.bin, KeeperDoor (-3345), bad texture mapping in the lower corner under the keyhole (both sides). it's the EP version (attaching).
664a59f689931
OlfredQuote
Don't have thief set up right now, so this goes untested.

Could you picture out what the exact problem is with the door?
664a59f689a8e
voodoo47Quote
the classic - part of the texture is stretched on the door surface in a bad way (noticeable on the screenshot, just look at the thin tall metal slab with no bolts right under the door vhots). tends to twitch around as you move.

CANDLE2 vhot needs to be moved up a bit, HLAMP even more (old model has no wick, but whatever). also, because of an existing hipoly resource that has been circling around for quite a while now, please make the HLAMP vhot 1 (instead of 0). attaching two more models that have the opposite problem, to make things consistent, their already existing vhot 1 needs to be set to 0.

the rest of the models are looking good.
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