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SS1src: Interrupt's adventure in porting the mac source
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icemann
#24
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16. June 2018, 12:28:29
Re: Interrupt's adventure in porting the mac source
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And an article about it popped up on Kotaku today (who are huge fans of System Shock):
https://www.kotaku.com.au/2018/06/shockolate-is-a-cross-platform-system-shock-built-on-the-original-open-sourced-code/
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voodoo47
#25
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16. June 2018, 12:31:15
Re: Interrupt's adventure in porting the mac source
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was 'bout time someone noticed.
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dertseha
#26
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20. July 2018, 05:17:22
Re: Interrupt's adventure in porting the mac source
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@Interrupt
created a dedicated Discord channel for the Shockolate engine:
https://discord.gg/tz8AQa
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icemann
#27
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20. July 2018, 05:28:01
Re: Interrupt's adventure in porting the mac source
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Wasn't there already one over on the Night Dive forums?
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dertseha
#28
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20. July 2018, 05:52:11
Re: Interrupt's adventure in porting the mac source
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On the forums? Do you mean dedicated channels on NDS' Discord server? These channels appear to be primarily for the source port, not a rogue fork of the engine
At least this is my understanding of these separations.
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voodoo47
#29
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20. July 2018, 06:54:15
Re: Interrupt's adventure in porting the mac source
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he is always welcome to create a dev topic here at systemshock.org - I find Discord clunky and impractical for development related things like bug reporting/tracking etc.
dropped him a message.
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icemann
#30
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20. July 2018, 08:20:56
Re: Interrupt's adventure in porting the mac source
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Sorry I meant to say server.
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My god, those bloom settings. They're turning all the orange textures red.
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