SS2 Arcaniac Weapons
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664a0f7ec267f
04. November 2014, 07:19:46
#20
MoonQuote
So I've manged to make a no hands version of the Pulse Rifle. Just have to apply transparent textures to some parts of the hand and all of the arm textures.I've tried importing the model it to blender to edit (bin -> E -> 3ds, vice versa), but the imported models are triangulated. The triangulated model has messed up shading (each triangle mesh face has different shading etc). Is that normal? Anyway to fix that? Not a problem with the model itself, just the method to fix it? Thanks
04. November 2014, 07:43:24
Gouraud shading. It's a part of the conversion front-end.#21
https://www.systemshock.org/index.php?wap2;topic=1724.0
04. November 2014, 09:30:15
#22
MoonQuote
Thank you, I ll take a look at the video.Edge split, auto-smooth and flat/smooth shading doesnt fix it.
I presume that Garaude shading is "smooth shading" in blender?
04. November 2014, 10:16:11
SS2 Arcaniac Laser Pistol does not work in SECMOD3, SCP - error #23
04. November 2014, 10:29:26
#24
Quote by System:
SS2 Arcaniac Laser Pistol does not work in SECMOD3, SCP - error
You're doing it wrong.
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