SS2 Arcaniac Weapons

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664a0321712b2
MoonQuote
So I've manged to make a no hands version of the Pulse Rifle. Just have to apply transparent textures to some parts of the hand and all of the arm textures.

I've tried importing the model it to blender to edit (bin -> E -> 3ds, vice versa), but the imported models are triangulated. The triangulated model has messed up shading (each triangle mesh face has different shading etc). Is that normal? Anyway to fix that? Not a problem with the model itself, just the method to fix it? Thanks
664a032171714
RocketManQuote
Gouraud shading.  It's a part of the conversion front-end.

https://www.systemshock.org/index.php?wap2;topic=1724.0
664a032171806
MoonQuote
Thank you, I ll take a look at the video.

Edge split, auto-smooth and flat/smooth shading doesnt fix it.

I presume that Garaude shading is "smooth shading" in blender?
664a032171964
SystemQuote
SS2 Arcaniac Laser Pistol does not work in SECMOD3, SCP - error :(
664a032171c1e
ChandlermakiQuote

Quote by System:
SS2 Arcaniac Laser Pistol does not work in SECMOD3, SCP - error :(

You're doing it wrong.   :happyjoy:
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