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Message: [quote author=ZylonBane link=msg=98267 date=1460135765] I haven't played this yet, but I will say this-- Seriously, NewDark. It's just so, so, so much better that you won't know how you ever managed to do anything in the old DromEd. It crashes less, has more informative error messages, doesn't force you to save and reload the mission every time you want to test something, has a texture picker that's about a million times better, built-in monolog window, object hierarchy search, mousewheel zoom, hardware-accelerated rendering in editor mode, better lighting, higher-res textures, higher scene complexity... and that's just the tip of the iceberg. Now as for the critics here, you have to bear in mind that a [b]lot[/b] of what goes on here is fixing up the original Thief and [url=https://www.systemshock.org/index.php?topic=7116.0]SS2[/url] missions. Bugfixing, texture alignment, sound propagation, object positioning, general consistency issues, etc. So, many of us are attuned to looking at these things almost more as testers than as players, and will twitch when things aren't done "right" (the way Looking Glass/Irrational did it). In fact, if you disappeared right now one or more of us would probably seize your mission and [url=https://www.systemshock.org/index.php?topic=2850.msg83361#msg83361]polish it up ourselves[/url]. We're that obsessive. So.... welcome aboard the crazy train? [/quote]
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