6649da0a2c1bd

6649da0a2c722
1 Guest is here.
 

Topic: Night Dive Twitch Streams
Page: « 1 ... 29 [30]
Read 51216 times  

6649da0a2cc6f
I can live with the new texture. Somehow it vaguely reminds me more of DX Hongkong then ugly 70ies. Must be the triangles.

6649da0a2cd7bZylonBane

6649da0a2cdc6
Seventyies?

Wait, oh god you're right, it really does evoke the "piss-colored triangles" aesthetic of Deus Ex: Human Revolution.
6649da0a2cf21
Well, I happen to *like* the 70's look, aesthetically, so that's probably a large part of my personal affinity (though again, I completely understand why many do not).  And System Shock always kind of gave me that 70's era sci-fi vibe with all the bright colors, etc., so it tends to fit for me.
« Last Edit: 26. September 2020, 06:18:33 by sgupta »

6649da0a2d000icemann

6649da0a2d049
The groves are definitely 70's sci-fi inspired.
6649da0a2d2bc
Seventyies?

Huh, never really thought about it. Seems like a common mistake.

6649da0a2d3bdicemann

6649da0a2d409
Was a crazy time.

{alt}


But anyways, the game has influences from numerous sources and time periods of sci-fi. From the 70's to TNG (late 80s - 90s), Star Wars and many more.
Acknowledged by: sgupta
6649da0a2d4f4
"Do you rememba...Ba de ya..."
Acknowledged by 2 members: icemann, sgupta
6649da0a2d62a
just a short summary as I was short on time and a bit distracted with everything going on, so there's probably a lot here I missed:

10/31/2020 - Dev Work w/ Swin (& Daniel joins later)

* Showing off gore system.  There are systems still coming he can't show yet (some gibb stuff), but he's working on effects this stream; seems to be a lot of behind the scenes stuff.

* He shows the virus mutant and how he attacks. 
6649da0a2d74f
11/11/20 Dev Stream w/ Daniel

* More work on polishing up the levels.

* Mainly work on Storage level.

* He's placing the main assets, etc.  Blood, gore etc. still needs done. 

* Laser rapier is in but not all effects are done.

* He can't talk about ETA right now.  A lot is done, but there's still plenty left to do.

* Unreal crashes late in the stream, and Daniel's thankful for autosaving.

6649da0a2d82cicemann

6649da0a2d876
My notes for storage stream:

* A few more of the enemies appear to be implemented, or at the very least have placeholder models in place, since the last stream I watched.
* Gorilla-Tiger mutant - In (model only, not textured). Security-Bot-1 - In. You see both around 2 minute mark.
* Forklift robot - In
* Is the new gore system inspired by Doom Eternal's - No
* Level looks pretty far along
* Repair-bot - In (seen around 15:40). Modelled and textured.
* Cyborg warrior still not fully done
1 Guest is here.
And good luck, good luck, good luck, good luck, good luck. I heard you needed some.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6649da0a2d98a